Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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No Deck Cannon Collision
   
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Tags: Mods
File Size
Posted
Updated
11.037 KB
23 Aug, 2024 @ 6:28am
3 Aug @ 7:38pm
4 Change Notes ( view )

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No Deck Cannon Collision

Description
This Mod removes the collision between deck cannons, sensors, tractor beams, hyperdrive beacons and mining lasers.

This Mod removes the collision for:
No Deck Cannon Collision
No Hyperdrive Beacon Collision
No Mining Laser Collision
No Tractor Beam Collision

If someone wants a standalone version of one part with no collision, then just ask.

It works fine, even with other mods, but it won't effect modded parts' collision.

I hope y'all enjoy this mod!
24 Comments
Semi_Onion  [author] 9 Aug @ 8:20pm 
Right now? No
I'll probably add that to the list in a few days, but I can't be bothered right now
Chronos 9 Aug @ 9:51am 
Does it remove the collision from the new heat beam, the Thermal Resonance Lance?
Semi_Onion  [author] 8 Aug @ 2:54am 
Most vanilla roof parts,
Deck Cannons, Tractor Beam Tops, Beacon and Sensor Tops, Mining Laser and regular lasers too
The actually components still have their collision, just the roof parts no longer have collision, allowing roof guns to fire past them without causing damage.
xXShadowNinjaXx 7 Aug @ 7:25pm 
does this remove the collision from all parts?
vinternatt 5 Aug @ 11:15am 
Is it possible to add the deck cannon from tiered parts ?
Semi_Onion  [author] 3 Aug @ 7:38pm 
It is done, 0.30.0 added
TAKA 3 Aug @ 11:08am 
0.3plz
Semi_Onion  [author] 24 Jun @ 5:53am 
I hath removed it's turret collision
GrauerKnabe 24 Jun @ 5:04am 
I meant the standart big laser. If u place them to close to each other the second shot collide with the laser infront of it
Semi_Onion  [author] 24 Jun @ 1:05am 
I've begun working on adding other modded parts that I'll release as it's own thing. If you want any mods added to that, let me know.
So far, I intend to add General Munitions, Galactic Allegiance and Jani's Shipyard