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Rapportera problem med översättningen
- I don't think there is a problem with the price.
- I just made it so that Tiny Shields can increase the radius of Bubble Shields by 1m each.
- Segments should deplete correctly, I'm not sure what is happening for you. Each segment has its own hp, but all of them share a global hp if you add Tiny Shields.
- Changing the number of segments and radius is a bit problematic, cause they can't accept buffs, therefore I need to hardcode each option. Also, changing the number of segments affects the balance.
- I would also love to make segments slowly rotate, but there doesn't exist a component for that.
- I don't have textures of large modules to create a huge bubble shield.
Shield size feels too small for the price of the generators.
My ships where using 1 generator now they would require 20
Segments aren't depleting in the way i'd expect->
Lets say that the 4'th zone is getting hit. Instead of it going off the first one will go off.
I would love to see it in a way that a shield has a changable amout of zones and the radius.
Would finnaly make my dreams of fighting in a way where i rotate my ship to relive my shields of strain etc.
And perhaps (propably just me wanting this) either a changable option for the maximum strenth or just a OP version witch would bring it on pair with SW shield strenth (160k+)