RimWorld

RimWorld

434 ratings
More grouped buildings
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Mod, 1.5, 1.6
File Size
Posted
Updated
757.483 KB
5 Oct, 2024 @ 9:39pm
12 Jul @ 1:41pm
14 Change Notes ( view )

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More grouped buildings

Description
This is a simple mod that groups some similar buildings into a drop down menu instead of clogging their respective tabs.

NOTICE
Thanks to Cedaro, we now have a lightweight and very nice looking solution for stuffable grouped buildings that requires Float Sub-Menus, which is now a hard requirement. This also means that RIMMSqol is no longer required for stuffable buildings (it is still compatible). Hooray!

Additionally, if XML extensions is installed, most* patches become toggleable, so you can tweak it to your liking. All patches are enabled by default. To access these settings, simply click the little plus button next to the vanilla mod options button.
Note that any changes require either a game restart to be applied.

*Small mods that add one or two things usually don't not get options.

List of grouped buildings
Check this first if you can't find something!
Please click HERE for a complete list.


Compatibility
  • If you are using RIMMSqol, please make sure to enable Mod settings > QOL > General settings > Reapply on game load. This should already be on by default.

Issues
  • If float sub-menus is not enabled, stuffable buildings will still be grouped, but you will not be able to choose the material. It will use the default material (usually wood or steel) in that case.
  • Replace stuff is now compatible, but it is unclear why it was incompatible in the first place - possibly something to do with over wall vents/coolers. If you run into any issues regarding this, please let me know.

Credits
Cedaro - Material submenu mod, directly integrated into this mod. Also patched incompatibility of said mod with RIMMSqol.

If you have any suggestions for more stuff to group, please let me know in the discussion page!

叶!
Popular Discussions View All (2)
8
3 Jun @ 5:52am
PINNED: Group suggestions
Warspite Enthusiast
167 Comments
moo 21 hours ago 
Two patches need updating:

Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="SolarGenerator" or defName="VFE_AdvancedSolarGenerator"][not(designatorDropdown)]"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=2
XmlExtensions.OptionalPatch(key='patch_VFE_Power', defaultValue='true'): Error in <caseTrue> in the operation at position=1
Verse.PatchOperationFindMod(Vanilla Furniture Expanded - Power): Error in <match>


Verse.PatchOperationAdd(xpath="Defs/ThingDef[defName="ElectricSmelter" or defName="VFE_FueledSmelter"][not(designatorDropdown)]"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=4
XmlExtensions.OptionalPatch(key='patch_VFE_Production', defaultValue='true'): Error in <caseTrue> in the operation at position=1
Verse.PatchOperationFindMod(Vanilla Furniture Expanded - Production): Error in <match>
moo 22 hours ago 
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Warspite Enthusiast  [author] 23 hours ago 
Updated. A few of the supported mods have not been updated yet so I could not check compat for them. Will check again later.
chocoavena 11 Jul @ 12:38pm 
1.6?
OganessonG 7 Jul @ 12:28am 
work in 1.6
atikhona 20 Jun @ 10:46am 
I have a bug - no hi-tech research table and idk why this happend.
frus-m 17 Jun @ 5:22am 
Show Buildable Material Count очень нужно!!!!
!WerTerKer12_ 10 Jun @ 8:54am 
Do it works on 1.4? Or for 1.4 is another mod?
DeathKnight. 26 May @ 3:23pm 
Do you think it would possible to make it compatible with https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3245101540 Show Buildable Material Count. Grouped building do not show what materials you have on hand. Its quite useful thing to see imo
DTS 19 May @ 2:05am 
Ok, nevermind. By some reason Chisel and simple doublle beds were not merged with default beds. Found them