NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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Falcata Republic Official Starter Fleets
   
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Description
Thank you for visiting! Below are all of the Falcata Republic starter fleets currently finished. They're organized from easiest to hardest, and many more are on the way! As a mod, our mindset is a bit different to the vanilla starters. We do not expect our users to have as much time to put towards designing fleets as they would in the base game, thus we aim to provide a wider spread of fleets, play-styles, and builds. All while being built to a more competitive standard. If you'd like to contribute a design, feel free to message me on discord!

P.S. If you wish to modify any of the fleets for personal use, save it as a new fleet or else Steam will override it.
Items (5)
Falcata Republic
Created by Killerbannana_1
Development Update 8/2/25 For those who dont know, I was a wee bit of a dumbass last August and got one of the testers to leak me the carrier update files a few months early. This resulted in a (deserved) ban from mod-dev channels on the discord and excomm...
TF Ibis
Created by Spedicy
Task Force Ibis is designed to secure local dominance wherever in the battlespace it finds itself. It achieves this by spewing 19 barrels of 380mm on whatever poor sap is on the other end. That is of course, unless you're unfortunate enough to encounter th...
TF Tanager
Created by Spedicy
TF Tanager is a dedicated artillery fleet designed to punish any Alliance capital ships that dare to forgo shelter. It is comprised of 4 Kaliare class cruisers armed with a combination of kinetic artillery and rails, poised to rain both the biggest and sma...
TF Audubon
Created by Spedicy
TF Audubon consists of two Irsavatha class cruisers designed for independent yet coordinated usage. Bearing both capital grade firepower and the speed to put it in places your enemies won't appreciate, these birds of prey can and will envelop their foes in...
TF Grosbeak
Created by Spedicy
TF Grosbeak is a different take on how kinetic artillery is typically used, opting to get up in enemies faces and blind them with jamming. Engaging from shorter range increases KART's effectiveness, but presents greater risks. Both kaliares are designed fo...