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at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`
function: __call -- file: Logger.lua line # 37 | MOD: Starlit Library
function: Traits.lua -- file: Traits.lua line # 20 | MOD: Starlit Library
se.krka.kahlua.vm.KahluaException: [Starlit Library] [Error] Unable to get trait metatable. Sandbox options affecting traits will not work. See previous messages for info.
at se.krka.kahlua.stdlib.BaseLib.error(BaseLib.java:292)
at se.krka.kahlua.stdlib.BaseLib.call(BaseLib.java:120)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
(gotta make post 2 messages, error screen too big)
the first error seems straight up impossible, if it's not happening regularly just ignore it
function: render -- file: InventoryUI.lua line # 21 | MOD: Starlit Library
ERROR: General f:198188, t:1748323011417> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: Object tried to call nil in render at KahluaUtil.fail(KahluaUtil.java:100).