Project Zomboid

Project Zomboid

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Starlit Library
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4 Dec, 2024 @ 6:28pm
24 Mar @ 7:35pm
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Starlit Library

In 2 collections by albion
Albion's PZ Mods
16 items
Mods using Starlit Library
12 items
Description
Starlit Library is a dependency for other mods to use, it doesn't do anything on its own. As an end user, you don't have any reason to install this unless a mod you use requires it.
Developers: see the GitHub wiki for documentation.
Anyone can use Starlit Library as a dependency, but do NOT copy the files into your mod. You cannot redistribute any part of the library without express permission.

View on GitHub[github.com]

Workshop ID: 3378285185
Mod ID: StarlitLibrary
Popular Discussions View All (7)
4
19 Apr @ 12:26pm
Errors with tooltips
TnT4u
98 Comments
albion  [author] 4 Jun @ 7:55pm 
MonkeyShark 4 Jun @ 7:43pm 
Did you add support for progress bars in the tooltips?
albion  [author] 3 Jun @ 5:04am 
you can ignore it, it fails safe and just disables the module, and the module it disables (afaik) isn't actually used by any mods yet - it's caused by mod incompatibility (some other mod has corrupted the global namespace, and now starlit can't do what it needs to do) but it's very difficult to diagnose which mod is causing it. if you haven't checked, there will sometimes be extra info in your console.txt a little bit above the error (but this is only when the library can detect which mod fucked up, which isn't always the case)
vegan food user 2 Jun @ 8:25pm 
sorry, read from bottom to top
vegan food user 2 Jun @ 8:24pm 
at se.krka.kahlua.integration.LuaCaller.pcall(LuaCaller.java:76)
at se.krka.kahlua.integration.LuaCaller.protectedCall(LuaCaller.java:117)
at zombie.Lua.LuaManager.RunLuaInternal(LuaManager.java:564)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:510)
at zombie.Lua.LuaManager.RunLua(LuaManager.java:496)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:342)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:264)
at zombie.Lua.LuaManager.LoadDirBase(LuaManager.java:392)
at zombie.GameWindow.init(GameWindow.java:1206)
at zombie.GameWindow.mainThreadInit(GameWindow.java:576)
at zombie.GameWindow.mainThread(GameWindow.java:489)
at java.base/java.lang.Thread.run(Unknown Source)
`
vegan food user 2 Jun @ 8:24pm 
`Callframe at: error
function: __call -- file: Logger.lua line # 37 | MOD: Starlit Library
function: Traits.lua -- file: Traits.lua line # 20 | MOD: Starlit Library
se.krka.kahlua.vm.KahluaException: [Starlit Library] [Error] Unable to get trait metatable. Sandbox options affecting traits will not work. See previous messages for info.
at se.krka.kahlua.stdlib.BaseLib.error(BaseLib.java:292)
at se.krka.kahlua.stdlib.BaseLib.call(BaseLib.java:120)
at se.krka.kahlua.vm.KahluaThread.callJava(KahluaThread.java:182)
at se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1007)
at se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:163)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1980)
at se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1782)
vegan food user 2 Jun @ 8:24pm 
hi so I've been getting this weird error nearly everytime I boot up my game and start playing it which is kinda weird, I suppose I have quite some lot of trait mods that possibly may have caused this but I just have a question, should I ignore this? it only happens on game startup and never again. but I'm afraid it might conflict with the trait mods.

(gotta make post 2 messages, error screen too big)
Tank5168 27 May @ 9:09am 
@albion OK
albion  [author] 27 May @ 4:55am 
the second error is caused by Dynamic Backpack Upgrades (B42) unfortunately you'll have to report it to them
the first error seems straight up impossible, if it's not happening regularly just ignore it
Tank5168 26 May @ 10:22pm 
function: render -- file: ToolTipInvOverride.lua line # 29 | MOD: Dynamic Backpack Upgrades (B42)
function: render -- file: InventoryUI.lua line # 21 | MOD: Starlit Library

ERROR: General f:198188, t:1748323011417> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: Object tried to call nil in render at KahluaUtil.fail(KahluaUtil.java:100).