Sea Power

Sea Power

29 ratings
Type 42 Destroyer [OLD]
   
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5.928 MB
5 Dec, 2024 @ 3:51am
14 Jan @ 9:55am
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Type 42 Destroyer [OLD]

Description
The Royal Navy's Type 42 Destroyer, aka the Sheffield class. This proxy features four variants of the Destroyer as listed below.

Batch 1: Type 965 Radar, Sea Dart, Mark 8 Naval Gun, 2x Torpedo Tubes, 2x 20mm Mounts (Currently deactivated)
Batch 1 Refit: Type 1022 Radar, Sea Dart, Mark 8 Naval Gun, 2x Torpedo Tubes, 2x CIWS, 2x 20mm Mounts (Currently deactivated)
Batch 2: Same as the Batch 1 Refit
Batch 3: Same as the Batch 1 Refit
Batch 3 Refit: Type 1022 Radar, Sea Dart, 2x Sea Wolf, Mark 8 Naval Gun, 2x Torpedo Tubes, 2x 20mm Mounts (Currently deactivated)
18 Comments
Neptune  [author] 4 Jun @ 3:06am 
I'd honestly recommend using the new Royal Navy pack
Foxx_of_NOD 2 Mar @ 1:11pm 
@Neptune I have figured out the problem with the Sea Dart launcher that causes the launcher to only have one missile in the middle. In the vessel .ini the twin arm launcher has the line;

SystemName=MK30Mod2

when it should be

SystemName=MK30 Mod2

With the space.

As for the ECM, I have no idea how to fix it but it sounds like it shouldn't be there anyway.
deltalimait 27 Feb @ 11:59pm 
I am ex CPO EW in the EXETER during the Falklands war in 1982 and we did not have any jamming capability at all on T42's. Also the radars on the model are not what the T1022 etc looked like. I wonder if Neptune will be able to amend the said radars if possible?
JazzLounge71 22 Feb @ 1:27am 
Did another test, the jamming is basically just a force field, i fired 120 harpoons at a batch 1 type-42 and not a single one hit, this thing is unkillable with missiles
JazzLounge71 22 Feb @ 12:20am 
Just gonna say, the jamming is a bit overpowered. I used a batch 1 in a scenario and was a bit surprised on how well it handled attack, so I set up a test after and fired 40 harpoons at it, and every single one was shot down or defeated by jamming, 34 made it past sea dart so the jamming defeated 34 missiles. Still a great mod overall just a little unfair.
Super Tzefa 20 Feb @ 10:27am 
me too same problem whit SAM rails
SeaViper 7 Feb @ 5:22am 
Are you going to ever fix the Sea Darter? For me the missile is in the middle of the two launch rails and only fires one at a time instead of two.
Neptune  [author] 14 Jan @ 9:55am 
Good point, updated.
Intel® Core™ i5-13490F 11 Jan @ 1:56pm 
Bricks the game if you load this mod without the Westland Lynx. You should add a dependency. Otherwise it looks good.
Wilwin01 3 Jan @ 2:59am 
ah true.