Project Zomboid

Project Zomboid

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[B42] monstersauce simple mod
   
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121.051 KB
18 DIC 2024 a las 10:32
13 MAY a las 18:50
41 notas sobre cambios ( ver )

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[B42] monstersauce simple mod

Descripción
A collection of simple mods.

Contains:
+Drainable Uses; Shows the number of uses for drainable items.
+Skillup Displays; Shows Current level (Axe 3/10) instead of (+1 Axe)
+Replace Battery; Quickly swap out batteries.
+Item Merge; Merge drainables; threads; soaps; spices and stuff.
+empty out containers; empty out wallets, lunchbags, etc.
+read & walk; read while walking.
+keyring options; because there is so many keys now, help quickly fetch them.
+weapon compare; tooltip to compare weapon with equipped
+clothes compare; see above.
+Item marker; if you favorite a screwdriver, it will affect some recipes, so now you can just mark the item and be not favorited.
+add option to open car hood anywhere, faster
+add option to show tooltip for hotbar
+doctorview; see if you are still bleeding
+woodfuel; campfire helper
+carhood; opens car hood faster
+carexp; shows if you will recieve exp from parts uninstall/install (+off road ratings)
+player loot filter
+zombie loot filter
+player status; work in progress; see wake up time, bleeding time, calories, weight, more coming.


+recipes:
pack garbage bags
pack/unpack (plastic bags,matchbox,matchbook, pills and stuff)

Workshop ID: 3386806552
Mod ID: msauce.simple
44 comentarios
PuzzyDiztroier 12 JUL a las 3:33 
keys function throws errors with CleanUI mod. Mb you can disable it by default?
PuzzyDiztroier 12 JUL a las 1:35 
STACK TRACE
-----------------------------------------
function: attachEvent -- file: ms.keys.lua line # 53 | MOD: msauce simple mods
Callframe at: se.krka.kahlua.integration.expose.MultiLuaJavaInvoker@7f396227
function: refreshBackpacks -- file: ISInventoryPage.lua line # 1187 | MOD: CleanUI
function: createChildren -- file: ISInventoryPage.lua line # 296 | MOD: CleanUI
function: createChildren -- file: EquipmentUi_InventoryPage.lua line # 6 | MOD: Equipment UI
function: instantiate -- file: ISUIElement.lua line # 926 | Vanilla
function: setUIName -- file: ISUIElement.lua line # 1838 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataObject.lua line # 57 | Vanilla
function: createInventoryInterface -- file: ISPlayerDataTuning.lua line # 24 | MOD: Tsar's Common Library v.2.07
function: createPlayerData -- file: ISPlayerData.lua line # 196 | Vanilla
Snowstar837 20 JUN a las 13:09 
Thank you! I definitely understand needing to get into a coding mood aha.

I do notice, your mod causes an error when right clicking on trailers. I was able to fix it by adding a check for if the vehicle has an engine in ms.car-dismantle.lua:

local enginePart = vehicle:getPartById("Engine")
if enginePart and not(string.match(vehicle:getScript():getName(), "Burnt") or string.match(vehicle:getScript():getName(), "Smashed")) and
enginePart:getCondition() < 11 then
MonsterSauce  [autor] 4 JUN a las 11:35 
yes, I will start on making smaller repacked of this mod.
we'll have to be patient cause, real life isnt allowing me to crunch code as much as i'd used to.
I'm glad to see that we have more mod hobbyist coming to zomboid.
Snowstar837 30 MAY a las 18:05 
Would you ever consider splitting this into modular optional files (such as "ui changes", "qol gameplay changes", and "inventory changes"), or forking off the most popular components?
Dotan 24 MAY a las 0:22 
Is this compatible with CleanUI?
Cyber_D 21 MAY a las 11:52 
It looks like the changes in 42.8 broke your mods (simple and loot) =( The mods stopped displaying in the settings in the mods tab.
p6kocka 4 MAY a las 13:24 
Hello. I was using your mods back with version 41. thank you for porting this mod to 42. One question. There was a mod in v41 where you could decide where to put a looted item after right- clicking it. Something like "Put it in the inventory" and " Put it in the backpack" and " Put it in the fanny pack" etc. So you didn' t have to click the individual containers in the left inventory panel. I think it was your mod, wasn' t it? I miss it very much. It' s such a QOL mod. Or maybe you know what mod was it,?
Preman Kampung 1 ABR a las 13:31 
Nice! Can't wait, it really helpful when playing with a controller. Also if I may suggest that maybe you can add like save & load preset for the sorting function?

Or maybe just copy setting for easy changing to new bag/backpack?
MonsterSauce  [autor] 31 MAR a las 13:09 
@Preman Kampung

yes. sort function will come, that is for sure. aint got no time to pick up items one at a time.