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Then you have some sort of mod conflict. The SPAS works just fine.
I always have both a gun light and an angle-headed flashlight on a webbing slot and don't have problems with either one when using the F button, so yeah no, it's not the game's fault. Without looking, I'm assuming that firearm models redux just doesn't have gunlight attachment info scripted like my guns do, hence gun lights won't work with the guns it overwrites.
Hence don't use multiple gun mods, for the trillionth and hundreth and thousandth and second time. :)
And in comparison, the .22 LR is used in revolvers, pistols, rifles, automatic weapons. Just so much more potential.
And you can carry a lot of ammunition of this type - it is much lighter than other types.
In addition, depending on the gun, barrel length, and cartridge type, 22LR can easily penetrate the skull - even at relatively long distances.Of course, it doesn't look as impressive as a 5.56 or .45 hit, but it's still enough to destroy the zombie's brain.
(I posted from the web and the last comment bork'd, pardon the repost.)
That's actually not a bad idea at all. I don't think anyone would miss the 5-shot snub nose .38 which is the only weapon using that ammunition.
It would be a pretty big workload though, but that's definitely going on the list.
"Remove" nobody needs 38 Special from the game (since there are no normal guns for it anyway, except revolvers), and replace it with 22LR.
Pretty much the same gameplay niche: low base damage, low sound.
As your aiming skill goes up, critical chance increases, and you can start downing zombies with 1-2 shots. Imagine learning to shoot so accurately that you start hitting the eye, ear, or spine.
Such weapons were extremely common in Kentucky. On top of that, the game now has rats and other ‘pests’. Perfect targets!
And for 22LR, there are just tons of guns:
Revolvers - Smith & Wesson K-22, H&R Model 999
Pistols - Ruger Standard Mark II, Browning Buck Mark, Colt Woodsman, High Standard HDM (integrated suppressor!)
Bolt rifles - Marlin Model 25, Winchester Model 52
Rifles - Ruger 10/22, Marlin Model 60
And pretty wild stuff too - like American-180 (submachine gun, 275 (!) round disc magazine, 1200 (!!) shots per minute) or AR-7 Survival Rifle.