Project Zomboid

Project Zomboid

133 ratings
Combat Traits [B42 Compatible]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
282.878 KB
14 Feb @ 3:08am
30 May @ 3:02pm
4 Change Notes ( view )

Subscribe to download
Combat Traits [B42 Compatible]

Description
This mod adds 18 different attack speed traits
It always felt that it was a little unfair to other weapons that only axes have a trait for faster attack speed, so here we are

Info
  • +25% combat speed to chosen weapon category, or to all two-handed weapons, or to all one-handed weapons. or to all one-handed weapons within the same type (i.e. only one handed blades), etc.
  • +25% is the same amount as Ax-pert (Axeman) trait
  • All traits are mutually exclusive

Notes
  • Should be compatible with any mod which doesn't alter the attack animations
  • Direct successor to Melee-matician Trait, can be used to replace it within the same save file without loosing the trait on the existing characters
  • Compatible with Paniqeur Trait
  • Compatible with Brutal Handwork, but traits won't affect weapons equipped in the secondary hand
  • Can be added/removed to/from existing saves (traits will be lost if removed of course). Works in Multiplayer
  • In B41 fixes a bug with Spears having no delay when attack lands
  • In B42 fixes a bug with Spears having no delay when attack misses
  • Currently in B42 even without this mod the attack speed is about 20% faster overall than it was in B41, which makes it pretty close to Axeman in B41, this mod will make it even higher

To server owners and modders
  • The mod consists of two modules: CombatTraitsCore (mechanics for traits) and CombatTraits (trait names/descriptions/costs etc)
  • You are welcome to make your own version of CombatTraits module if you wish to adjust the traits costs/availability, just make sure to change the id= in mod.info and keep CombatTraitsCore as requirement, more details in /CombatTraits/media/lua/shared/NPCs/SWCombatTraits_MainCreationMethods.lua

Check my other mods, maybe you'd like some of them

support is welcome[ko-fi.com]

Modpacking or reuploading is not allowed as long as the original version is present.

PZ Modding Community Discord[discord.gg]

Workshop ID: 3427091746
Mod ID: CombatTraitsCore
Mod ID: CombatTraitsCore
Mod ID: CombatTraits
Mod ID: CombatTraits
Popular Discussions View All (3)
1
19 Feb @ 3:52am
About translations
somewhatfrog
0
14 Feb @ 3:21am
B42 bugs go here
somewhatfrog
0
14 Feb @ 3:20am
B41 bugs go here
somewhatfrog
25 Comments
Kar33a 2 Jul @ 3:38pm 
oh man now i c there is a trait name melee-matician
Kar33a 2 Jul @ 3:37pm 
so the traits of one handed weapons and two handed weapons are incompatible, right? is there a way to combine them
Gamer Girl Bong Water 13 Jun @ 4:27pm 
Thank you very much!
somewhatfrog  [author] 13 Jun @ 3:53pm 
@Gamer Girl Bong Water yes, check the "to modders" part of description, copy the file mentioned there into the corresponding folder in your own server specific mod and then comment out the lines which add the traits you don't want, there you can also adjusts the trait costs. Inspect the file for more info
Gamer Girl Bong Water 13 Jun @ 3:19pm 
Hello!~ I was just wondering if there's a way to turn off certain traits from the mod easily? I'm working on setting up a MP server and wanted to use a lighter trait list. Thank you!
somewhatfrog  [author] 12 Apr @ 7:39am 
@FlufyFox by default you need to add them at character creation. But it is possible to create a module which will allow to gain this traits by reaching certain skill level or whatever you can come up with
FlufyFox 12 Apr @ 3:51am 
do we need to get them when start or can we earn the traits by leveling up the skill ? thanks ^^
somewhatfrog  [author] 30 Mar @ 10:06am 
@poopsock it is melee only, I might make a mod for ranged weapons at some point
poopsock 23 Mar @ 4:55pm 
is there any traits for firearms? i see these are all attack speed related, but maybe adding something like the more traits' gun prowess or adding a critical damage modifier would be nice.
eggy 22 Feb @ 8:38am 
good mod, but could you add a setting so you can have more than 1 combat trait?