Door Kickers 2

Door Kickers 2

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Helljumper+ Unofficial Patch
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Content Type: RMG, Playable Units, Equipment, Other
File Size
Posted
Updated
1.528 MB
18 Feb @ 5:17pm
24 Mar @ 11:24am
27 Change Notes ( view )

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Helljumper+ Unofficial Patch

In 1 collection by SirBucketKicker
Helljumpers+ Collection
5 items
Description
INSTALLATION - READ ME BEFORE CONTINUING
This patch requires the original Helljumpers mod! Go download that before installing!
When installing, make sure that original Helljumpers mod has been installed and enabled BEFORE enabling this mod! Note that this mod does actually override some of Helljumpers files, so ignore any warnings regarding incompatibilities between the two.



HELLJUMPERS+ UNOFFICIAL PATCH
At first all I wanted to do was to give give the marines a shotgun, but I got carried away and soon after the mod ballooned into this moderately-sized patch.

Features:
  • Full ODST doctrine tree with 24 nodes! - Now integrated into the original Helljumpers Mod!
  • Halo: Infinity weapons, from the enemy's hands to yours!
  • Minor Marine buffs (doctrine, equipment)
  • Gendered names/VAs for Marines, Spartans
  • Fixes to RMG units
  • Very minor balance changes

Full change notes can be found in the mod's change notes section



CREDITS
Thank you to Briz for giving me permission to make and publish this mod!
Otherwise, all assets belong to their original owners (343, Microsoft, Bungie), and I claim no authorship over those visual assets used in this mod.
31 Comments
SirBucketKicker  [author] 19 Jul @ 6:52pm 
Thanks for the comment BabyNanachi - I just made a quick mod that disables all enemies (but not allies) from Helljumpers+ and for the base Helljumpers mod, you can find it here .
BabyNanachi 19 Jul @ 5:12pm 
alright I will throw it unlisted for myself and my friends. however the helljumper mods do still overwrite enemy files and thus heavily conflict with some other mods by making entire main features not work.
SirBucketKicker  [author] 19 Jul @ 2:53pm 
Hey BabyNanchi,

It's been a hot second since I modded DK2, but I recall that yes, the game does complain about "conflicts" between the mods even if there aren't any actual conflicts - some of the same files are touched by the different mods yes, but these overrides are required for this patch to actually apply. Additionally, because of the ordering of the "Required Items" per mod, there is no risk of any files being incorrectly overridden due to load orderings.

As there are no gameplay/mechanical bugs from the game's warning about conflicting files (this is intentional behavior), I would kindly request that you do not make - and then publish publicly - a mod that combines all three together. If you still want to do so, please keep it privated/for personal use only.

Thank you!
BabyNanachi 18 Jul @ 7:16pm 
I shall thank you for this amazing mod. I however have a request which I will follow through with until otherwise denied. I had gotten personally tired of having the game complain conflicted. I thus put all three mods together in the order of Helljumpers, Helljumpers+, ONI Helljumpers+. so each ones changes would overwrite in that order. My only other change being removal of the enemies and music changes for the purposes of compatibility with other mods.
I am looking for permission to upload this combination mod which includes the current version of all three to this messages current date. however as stated I will have it uploaded until told to do otherwise by any included mod developer.
I will be crediting both of you with the creation of the mods in every way possible.
Beowulf 22 Jun @ 8:06pm 
Anyone know the file path to edit the number of units available? I've been trying to find it all night, lol.
SirBucketKicker  [author] 30 Apr @ 3:10pm 
Hey Apache49,

In my opinion, I don't think more units are at all required - the Marines can easily fill out for any missing ODST troopers, and Medics dramatically improve the survivability of the entire squad with doctrines + medkits - so overall, I think that the Helljumpers squad is pretty resilient to fatigue/casualties.
Apache49 25 Apr @ 8:52am 
Could you make a version of this that adds more ODST Riflemen for longer campaigns?
Takeshi, made in Mom 2 Apr @ 10:03pm 
Sorry overlooked that.
I will delete the M45 so as not to overwrite the original one.
Thank you for pointing that out.
SirBucketKicker  [author] 2 Apr @ 5:17pm 
Hi Takeshi,

Pretty cool mod! However, there's no need to mod the marine's M45 shotgun to be able to breach doors - it already does so!
Takeshi, made in Mom 29 Mar @ 7:51pm 
Hi, I made Expanded Shotgun Breaching Plus and support your shotgun.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3454673734
If you find a bug or overlook, please tell me.