Garry's Mod

Garry's Mod

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Black Mesa: Blue Shift Weapons Part 1
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Movie, Realism
Bestandsgrootte
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93.437 MB
11 mrt om 6:19
1 jun om 1:34
10 wijzigingsnotities (weergeven)

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Black Mesa: Blue Shift Weapons Part 1

In 2 verzamelingen van Limakenori
Limakenori's addons
88 items
BMmod
12 items
Omschrijving

Isn't actually required for this addon, but very recommended!

Hello there! Welcome to my Black Mesa: Blue Shift Weapons Part 1 addon!

This addon contains quality ports of some of weapons from Black Mesa: Blue Shift for Garry's Mod

Weapons:
Black Mesa: Blue Shift:
Crossbow
Pistol (a.k.a. Glock-17)
Crowbar
(Alt.)Crowbar
.357 Magnum

Entities:

Black Mesa: Blue Shift:
Crossbow Darts

Features:
C_Hands support!
Cool VFX
Cool SFX
Configurable with settings
Full Russian and English localization
Full functionality from the game
Ability to lower weapon(press E + R)
Sprint animations
First draw animations
Prop ejecting
View Punch effect
Dynamic Light effect
Working Iron sights and Scope with all respecful effects
Kill Icons
Functional in multiplayer
Weapon Icons
Category Icon
Crosshairs
Colorable HUD elements
Almost everything is fixed

Settings:

Tool Menu >> Options >> Limakenori >> BM:BS Weapons Part 1

Enjoy!


Credits:
HECU Collective - Black Mesa: Blue Shift and assets from it
Crowbar Collective - Black Mesa and assets from it
Limakenori - coding, material, textures and .QC edits

Tags: bmbs blueshift rosenberg rosenburger barney calhound swep sweps hecu collective marine guard duty operation security bms wep Weapon battle fight Gordon swep bomb weapon ar2 pirate source bms bmx xenians xenian bmbs rail gun stalker
Populaire discussies Alles weergeven (1)
2
13 jul om 15:07
BELANGRIJK: [BMBS1] Bug Reports
Limakenori
134 opmerkingen
RadioWave 13 jul om 3:05 
I think the arm doesn't follow the hand so when the hand does a 180 it starts doing that thing

all I think you need to do is have the arm follow the hand rotation
that should fix it I hope

(I do have some knowledge of animation and its something easy to resolve)
Limakenori  [auteur] 13 jul om 2:57 
I tried but idk how to fix it.
RadioWave 13 jul om 2:44 
Hey uhh there is a issue with the hands on the crossbow

use a playermodel other then black mesa and the wrists go all weird

are you able to fix this issue? since its very distracting
Limakenori  [auteur] 1 jun om 9:21 
Yes, why not
Tocoto0413 1 jun om 9:13 
its possible to use both BM Weapons and BS Weapons?
Gordon, GORDAN! 1 jun om 4:49 
Okay. I'll check again when I have time.
Limakenori  [auteur] 1 jun om 4:47 
It works perfectly fine for me.
Gordon, GORDAN! 1 jun om 4:44 
Remember that in HL2, there was a "last known weapon" command that is largely usable in GMod. It allows you to juggle between 2 weapons on a dime without navigating through the HUD to reselect it.

The Definitive Edition weapons somehow can't use this command when you have them selected. It won't let you pull out your previous weapon equipped, so you have to reselect it through the HUD.
Limakenori  [auteur] 1 jun om 4:40 
?
Gordon, GORDAN! 1 jun om 4:39 
Apologies for repeating a broken record. Just wondering what was up.

Also, I think the Definitive edition weapons can't use the last known weapon switch like the Blue Shift weapons can.