Space Engineers

Space Engineers

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Type: Mod
Mod category: Asteroid, Planet, Other
Tags: NoScripts
File Size
Posted
Updated
62.751 MB
14 Mar @ 10:44pm
10 Jun @ 4:47pm
4 Change Notes ( view )

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PSSBodies

Description
This mod contains additional content for maps based on the Proper Solar Systems world.

Phobos, Deimos and Vesta source heightmaps created by: https://www.deviantart.com/oleg-pluton and used under https://creativecommons.org/licenses/by-sa/3.0/ They have been modified as necessary to use them within Space Engineers.

Thanks to grebanton1234 for the scattered ores maps.

Although new models for Phobos and Deimos are included in PSSBodies and used in Proper Solar System, they have some problems that still need to be addressed, including seam issues, and bad proxies. I have not worked on them much, but I thought they were pretty cool, so I included the still unlisted mod. If you want to use them in PSS, you can change their type in the RSS editor and then regenerate them. You won't have to completely redo the orbits, etc, from scratch. You will need to change <EditorAllowed> to true in "%appdata%\SpaceEngineers\Saves\{Steam User ID}\{Saved Game Name}\Storage\3351055036.sbm_RealSolarSystems\ConfigSettings.xml" in order to use the /TSE command.

These bodies could be used for other maps if you choose, but understand that they may be altered in the future (heightmaps are pretty much settled).

The intended spawn radius for each body are:
  • Phobos: 1km
  • Deimos: 500 m
  • Vesta: 5.25 km
  • Pallas is not finished yet
  • Eros, Psyche and Apophis may be added in the future. We'll see how things go.