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Uncluttered buildings tab - IWK+
   
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GUI
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76.210 KB
7 Apr @ 9:47pm
22 Apr @ 2:58pm
5 Change Notes ( view )

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Uncluttered buildings tab - IWK+

In 4 collections by team_on
IWK+: Primitive Tech & Survival Modpack I
95 items
IWK+: Primitive Tech & Survival Modpack III
270 items
IWK+: Primitive tech & Survival Modpack II
139 items
Uncluttered buildings tab
12 items
Description
Less cluttered build menu in heavy modded runs. Use arrows to cycle between buildings.

Rules for grouping:
1. Add Building Group to buildings by building purpose.
2. Buildings in CAMPING, GATHERING, SCRAPWORKING and CAMP *SOMETHING* tab don't create outpost. All other tabs - do
Should be compatible with all mods, because it doesn't add or remove something.

Example changes:
  • Sawhorse I - IV - grouped into Sawhorse
  • Cultivated Broc Flower Farm, Cultivated Poppy Farm, and all other IWK+ plants - grouped into Cultivated Plants
  • Farming.Foraging group - splitted into Foraging Dressing, Foraging Insects and Foraging Traps
  • Moonshine Still - grouped with other stills, that merged by Uncluttered buildings tab mod
  • Rope Basket: Riceweed, Rope Basket: Sand Potatoes, etc... - grouped into Rope Basket: Farm
  • Basket: Riceweed, Basket: Sand Potatoes, etc... - grouped into Basket: Farm
  • Overall there are over 100 changes. I'm not gonna list it all for my own sanity. but you get the idea

Mod order
[9] Mod Organizer [Patches]
Uncluttered buildings tab
Uncluttered buildings tab - IWK+

If you don't know what is mod order - read Proper Load Order & You and Kenshi Load Order Organizer and Kenshi Mod Manager[github.com]. Kenshi Mod Manager can even detect conflicts with mods.

Need Import?
- No.

Safe to remove midsave?
- Yes.