Total War: WARHAMMER III

Total War: WARHAMMER III

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Fort Maps
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Tags: mod
File Size
Posted
Updated
1.548 GB
9 Apr @ 6:44am
18 Jun @ 2:15am
31 Change Notes ( view )

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Fort Maps

In 1 collection by <<FSF>>Ranger
Custom Siege Maps for Campaign
15 items
Description
This Mod adds Fort Maps to Total War: Warhammer 3

This is the Base Mod which includes all my Fort Maps. You will need this for the other three Mods

Forts for Encampment Stance:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3500073492&searchtext=

Forts as placeable Camps Mod:
Stay tuned

Forts as Cities Mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3490747832

There are Small, Medium and Large sized Forts. Every Wall can be used by Artillery.

For all of my other Maps follow this Link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3174823302

Patreon


Some Players asked for Patreon. This is the Link to my Site:
https://patreon.com/FSFRanger?utm_medium=unknown&utm_source=join_link&utm_campaign=creatorshare_creator&utm_content=copyLink

Have fun
235 Comments
SDgamer 23 Jul @ 8:17pm 
Tested this recently in Skirmish Mode and BOY is this going to be one of the best mods of all time
Wiid 20 Jul @ 5:57am 
Going on what @✠ Apollyon ✠ said. Do to how Spells and Artillery work in the game. There has to be some advantage in choosing to hold a position. The forts you made look amazing "especially Cathy" but are essentially in open fields, their not really in defensive positions that limit the attackers methods of approach. A little more space like @corith21212 suggested to give troops a little wiggle room to dodge a bombardment spells would help as well. Try putting one of these forts on top of a huge hill that you can only climb up from one side and give it a really good height advantage and I think you will get better results. Good luck with it.
Aether 18 Jul @ 1:00am 
Would it be possible to make medium and large fort maps for Chaos? They don't have any even though they do have wall assets. Also, can you change the small fort maps to be classified in custom battle as minor settlement battles? I think it affects how the AI plays, and their auto-generated armies love piling up siege towers and leaving their units inside because there are no walls to use them on.
SaveThePandas 16 Jul @ 7:54am 
I think that being a target for spells and artillery is supposed to be a natural weakness of a fort. In Shogun 2 is was like this often, and you as a player actually had to partially sally out during the battle which was fun.
corith21212 14 Jul @ 6:18pm 
maybe make the forts much larger, like 2-4x larger in volume, to help alleviate aoe magic and artillery devastation. it may look less fort-like, but might be worth it anyways
<<FSF>>Ranger  [author] 14 Jul @ 3:47am 
@✠ Apollyon ✠: Youre right. It really is annoying and an issue I could not fix yet. I hope we can find a solution. Its not intantional.

@Yoshi: Thank you.
1. Its probably because of the assladder Mod. Lets hope the Siege Rework will fix that in the future.
2. Some Wallpieces are buggy and dont work with my terrain ramps. The newer Walls like Chaos Dwarves and Kislev dont work at all for some reason. I will try to make the terrain a bit higher or wider when there a places Arty will get stuck.
✠ Apollyon ✠ 14 Jul @ 1:21am 
this was a good idea but in current version this mod is stupid if the enemy gets the victory point , battle is over the same secound and in most cases its better to not have a fort because this just makes you a big target for magic and artillery and the fort dosn't defend you from forced ambush battles so kindd of useless . and for darkelves those forts suck hard

I had to uninstall this mod cause it turned easy battles into impossible to win battles
Yoshi 14 Jul @ 12:48am 
Played with it some and have some feedback:

- AI is behaving a bit weird when attacking, sometimes even turning their unit to face the wrong way even when it can shoot my units on the walls. This was with a siege when the AI had no siege equipment and I am running no ass ladders so it can be that perhaps.
- Some unit models get stuck in the empire large fort in different places. Seen this in the gates and in the artillery "corners"
- Artillery can get stuck on walls permanently making them almost unusable if this happens. Its quite easy to do this by just moving them around on the walls. Tried on empire large fort.
Yoshi 13 Jul @ 12:12pm 
Probably the best siege mod along with no ladders mod! It would be great to have an even bigger fort though as the biggest still feel a bit small still. So an additional size above the current large would be awesome. Maybe a two layer fort or something. I also think it would be cool if the fort arent all totally symmetrical in their layout. Still this is a must have mod atm.
BlinkyBill 7 Jul @ 4:55pm 
1111