Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Not enough ratings
CCO Compatibility Patch
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
515.939 KB
13 Apr @ 4:12pm
25 May @ 6:09am
6 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
CCO Compatibility Patch

Description
Adds support for the Ultima Founding and Onslaught DLCs for the Callipygian Complete Overhaul (CCO) Mods.

Rebalanced all Primaris and new units to closely match the original CCO balance/design.

You do not need to own both DLCs. This mod only enables compatibility if you have those DLCs installed.

See below for correct mod load order



Special thanks to the original creators of the mods, Callipygian Elspeth and just.dont.do.it

23 Comments
Callipygian Apribot 15 Jul @ 6:18am 
I don't wanna clog up this thread with that, so I'll answer that (for myself) in the comments of CCO
goodODST unit 14 Jul @ 1:32pm 
also, hi original devs, thanks for making cco. you guys said you were moving onto the new proxy game, any big mod plans for that game?
goodODST unit 14 Jul @ 1:29pm 
nope, got exception access violation turn 25, this is after validating files, unsubbing and resubbing to all 3 mods, and restoring all my settings to default. honestly, no idea at this point. logs once more if you still want them: https://drive.google.com/file/d/1WY25CTTIqJfWwGG6rxd-pIgZrSW8tqTm/view?usp=sharing
just.dont.do.it 14 Jul @ 11:59am 
Just wanted to chime it and appreciate your work as well! Nice to see it's still being kept alive and playable ^_^
Callipygian Apribot 14 Jul @ 8:14am 
Awesome to see you keeping CCO alive! It's heartwarming to know CCO is still being played after all this time :P
goodODST unit 12 Jul @ 10:49am 
all files successfully validated. I just unsubed and resubed to the CCO mods, I'll test that tomorrow when my friend gets back from vacation
Cake  [author] 12 Jul @ 9:51am 
I am failing to recreate it on my end even with the logs. Can you verify the integrity of the game files, this could be an issue with the vanilla files. The crash is coming from the game trying to use a trait that doesn't exist. I'll be rechecking the traits
goodODST unit 4 Jul @ 7:04pm 
just tested with a friend, even with only CCO mods I got a crash on turn 11, this time an exception access violation. our mods were CCO Overhaul, CCO and CCO Compatibility Patch (in that order). here's the logs: https://drive.google.com/file/d/1gYwkD7_Z6azemY95xp4a8u_d-SyWiWlO/view?usp=sharing
goodODST unit 3 Jul @ 8:38am 
here's the logs: https://drive.google.com/file/d/1ZM3_6xCzu0_82PIXpydiexmCy0682On7/view?usp=sharing

the collection we're using is the Callipygian Overhaul Pack, the collection linked on the main CCO page, and our mods are organized in the same order as the collection, with the exception of this patch being under CCOO and CCO (plus Too Many Voices at the bottom, but I'm the only one in the lobby with that).

unfortunately, no, I did not test CCO+requirements on its own. I originally posted here because I couldn't for the life of me figure out which mod would be messing with traits. I'd test now, but both friends I played with are unavailable until the weekend.
Cake  [author] 2 Jul @ 9:38am 
You can add the log to a dropbox. Just to confirm, which mod collection or exact set of mods were you using when the crash occurred?

Also, did you try running just this mod together with the CCO core mods (no extras) to see if the issue still happens?