Kenshi
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Description
A series of mods I have made which expand the way NPCs react to your actions. All of these mods alter gameplay, I recommend reading the descriptions for each one fully.
Items (3)
Complex AI - Anti-Sneak
Created by crunk aint dead
Adds anti-sneaking behavior and dialogue to many NPCs throughout the game. If you are caught sneaking inside of an NPC's building they will follow you and warn you to quit sneaking, and guards will eventually call for backup. This is intended to make the s...
Complex AI - Anti-Assassinate
Created by crunk aint dead
Adds failed assassination attempt reactions to many NPCs which were missing them. Inspired by a Kenshi speedrun I watched which showed me there was an exploit where Cat-Lon does not react if you fail to assassinate him, meaning you can spam assassination a...
Complex AI - Gate Guards (Beta)
Created by crunk aint dead
(Beta release, please read full description.) Expands gate guard AI allowing them to open and close gates when cities are under attack. Massively increases the difficulty and realism of attacking cities, you will now have to build far larger armies to brea...
In 1 collection by crunk aint dead
Crunk's Best Mods Hub
18 items