Wrestling Empire

Wrestling Empire

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POTATO's Custom Headwears
   
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Content: Costumes
File Size
Posted
328.342 KB
25 Apr @ 3:11pm
1 Change Note ( view )

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POTATO's Custom Headwears

In 1 collection by ThePotatoMeh
Multiverse Wrestling
26 items
Description
This mod adds custom headwears to your game!

The headwear accessories in this mod are:
- Bunny Ear
- Bunny Ear (Flip Down)
- Batman's Ears
- Cape (Can move weirdly in-game when someone is wearing it because it move with the head, but what can you expect? (It's headwear, not backwear.)

Now all of these are mesh made from scratch on Blender. I had some help from kevinTHEBOI. Sadly, you can't add textures onto the mesh as it is not supported yet, but you are able to color it however you want, which is neat! I will also use this mod to make my characters, but anybody who wants to use it separately can subscribe to it!

This will be updated more and I will continue to add more hats in this mod.
21 Comments
bwm32 15 Jun @ 3:05am 
blazerod84 3 May @ 5:20pm 
yeah the turtle shell thanks man
ThePotatoMeh  [author] 1 May @ 5:45am 
Yeah, I did tweak the metafile in my hats by changing the position, size, and secondary color.
ThePotatoMeh  [author] 1 May @ 5:42am 
You can make it from any project that has an asset bundle script. I imported my model from Blender as an asset and made an asset bundle.
ophidic 30 Apr @ 8:59pm 
I'm not sure how I make the asset bundle. I was confused on that step last time.

Did you make the asset bundle from the arena template or just an empty unity project?
ophidic 30 Apr @ 8:56pm 
Did you do anything special with the meta file? I should give this another go, I have some sketchfab hats downloaded.
ThePotatoMeh  [author] 28 Apr @ 5:32pm 
Yes. It's using the base game color.
ZoraergazU 28 Apr @ 4:08pm 
Colors still can be changed correct ?
ThePotatoMeh  [author] 27 Apr @ 8:54pm 
But keep in mind, “textures” won’t work.
ThePotatoMeh  [author] 27 Apr @ 8:50pm 
DAE model is my recommend choice when exporting from blender instead of OBJ or FBX.