Caves of Qud

Caves of Qud

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Hazardous environment expansion
   
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Branch: Stable, Beta
Object: Item
Environment: World
File Size
Posted
Updated
279.901 KB
29 Apr @ 1:39pm
28 Jul @ 3:16pm
8 Change Notes ( view )

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Hazardous environment expansion

Description
--Rebalanced and with added hazards and bigger booms. No more free water, and less misc. barrels cluttering up the world. Future updates will include more encounters but I disabled them for now to keep things more in line with the base game feel.--

What was supposed to be a simple explosive barrel mod ballooned into a full-blown addition of encounters and zones to the game.

This adds heavy drums of nearly every fluid, gas cylinders of almost every type, as well as large collections of them in rare encounters everywhere in Qud. Every map has a chance for a small collection of a given type, and invidual zones have chances to spawn much larger collections. The Ruins are now a much more chaotic place to be if you roll high/low.

The barrels now have a high chance to spawn as a leaky barrel. These can be used to get fluids, but be careful. They also might belch a cloud of filth, or fire, or acid on you at the same time! You'll know them by the new tiles and animations thanks to Mosni!

I included several scripts to make sure they do more than leak if they are damaged enough, so please keep your distance. I'm not responsible for what the snapjaws with a shotgun does.

Changelog -
Fixed spawn tables, specifically lowered chance of fresh water drums from spawning
Changed sprites to be less garish
Fix errors that kept some cylinders/drums from spawning
12 Comments
Two-bit Hussy  [author] 31 Jul @ 11:47am 
Thanks Inquisition, I didn't even realize it wasn't already.
Inquisition 30 Jul @ 3:58pm 
Hey! Fun mod.

You should add your Nyyen Script Library as a requirement though.
Two-bit Hussy  [author] 28 Jul @ 3:23pm 
I've updated this to lower the fresh water spawn rates to almost nothing, and otherwise did some bugfixing so there should be a better spread of barrels and cylinders, and adjusted the sprites to make them a bit less garish.
Wakko 20 Jun @ 9:05am 
This mod conflicts with Gravenwitch's Telekinesis mod
Wakko 20 Jun @ 8:23am 
I got an error

=== Dangerous environment objects 0.1.0 Errors ===
<...>/steamapps/workshop/content/333640/3472934096/Nyyen_BlastOnDeath.cs(56,21): error CS0433: The type 'StunningForce' exists in both '3173434628.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Assembly-CSharp, Version=2.0.210.20, Culture=neutral, PublicKeyToken=null'
== Warnings ==
None
== Qud Version ==
Marketing Version: 1.0.4
Marketing Postfix:
Core Version: 2.0.210.20
Space Witch of Dune 18 Jun @ 12:00am 
Awesome mod, will reinstall if the water barrels are cut down or an option to not spawn water barrels is added feels too cheaty.
Holly 29 May @ 11:55am 
...this mod's really cool... but fresh water barrels are kinda broken, at least with the rate we kept getting them.
free money.
Squircle 23 May @ 5:45am 
Every time I see the thumbnail, I get a curious desire to play Enter the Gungeon.
turkler 6 May @ 7:07pm 
I love the idea too, thank you dev!
Mosni 2 May @ 1:59am 
Oh wow! Gonna chek this one as soon as i kill mah current char)