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Hope I can improve this system in the future, but MJs have a time constraint. If you have more questions let me know.
What I take from the script is that there are hidden situations running which progress through the taint but also have a decay value meaning if it stops receiving more taint it can also go back again. If there is enough taint level the system should get a nebula effect and can even spread to neighboring systems.
Thanks for the reply! that sucks hopefully they just release them as mods
2. Is there a way to tell the tain level in a system? Ive had a taint weaver running on a starbase for a while and it hasn't changed the system at all or indicated a change aside from making 17 veiled entities.
3. I build a shroud piercer on the shard world (then got scared because I didn't know what'd happen if I shrouded the planet) turned it off when taint hit about 70% but it wont decrease taint on passive decay, only on active containment
Killing thought
Branchial
and the Archeo tech crisis
Aren't appearing as options in the perk list. Know of how to get them to show?