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@Journeyman Prime please report issues on discord, not in the comments where the modders won't see them. Thanks!
That is all
Great fun so far<3
it would never have fixed the modcompatibility issues the modjam has as it simply did not touch such things
It's fine to report crashes and all, but incompatibilites is to be expected as no work has been done to address such stuff.
Want to use a modjam? Stay with a limited modlist
One of the second-level abilities, according to the description, allows you to place “Cerebral relays” within the borders of other empires. However, when a secret agent operation related to this is successfully completed, other empires still refuse to provide their systems for the construction of these “Cerebral Relays”.
It depends the empire (ethics, authority, etc, and some randomness)
If they find it unacceptable, they won't change their opinion on this.
But if they agree to it, doing it multiple times makes them more and more favorable.
Figured it out through looking through the Game Files, needs to be built on your Capital.
Evergrowth's author liked the idea of supporting Wilderness, but just couldn't get that done in time.
also, I don't see Branchial Weaver in the screenshots or in-game, despite being featured in the part 1 showcase on yt. Did the team behind that one withdraw from the modjam? i was looking forward to it :(
There's been 0 work into making in-built compatibility as that simply is *not* worth considering during development of modjam mods.
If you're Lucky, the separated mods will get some better compatibility once the modjam is over