X Rebirth

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Innes Library Scripts
   
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File Size
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Updated
37.962 KB
8 Apr, 2015 @ 3:27pm
15 Apr, 2015 @ 5:19pm
19 Change Notes ( view )

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Innes Library Scripts

Description
Universal Files, this Library was designed to make my life easier and also to give other modders easy acess to my work. by that i mean this mod contains the recipe libraries and macro files for all my existing ship production modules. it also contains my ships crew changes where i allow crew to be on ships or stations that the base game didn't allow. ill add a detailed list shortly to you other modders out there, i have put this out there as a resource, i hope you will take this and push this game to places i can't even imagine.

Recipe List
(Innes Method)
Anti Matter Cells
Bio Electric Neuron Gel
Bio Optic Wiring
Fuel Cells
Fusion Reactor
Microchips
Plasma Flow
Plasma Pump
Reinforced Metal Plating
Scanning Array
Canteran Refinery Ship
Canteran Tinkerer Ship


Production Modules
storage_ship_xl_reactor_production_macro
storage_ship_xl_wire_production_macro
storage_ship_xl_plate_production_macro
storage_ship_xl_regulator_production_macro
storage_ship_xl_pump_production_macro
storage_ship_xl_scanner_production_macro
storage_ship_xl_chip_production_macro

Crew Files
Manger to Large an XL ship assignment
Engineer to Station assignement
Specialist to Large an XL ship assignment

Patch Files
patches legacy ships with missing components.
29 Comments
docwho 27 May, 2018 @ 9:39am 
Sorry Innesbrad it not this that is the problem. I found it in the water ship. Will post there.
docwho 27 May, 2018 @ 6:07am 
Hey innesbrad. love the work for the 1st ship was using it back when the metalplat was the thing we needed. Well I just come back and I am trying to get back into the game. Was fine until I add this mod. It breaks the foodstuff factorys in AB. Since I am still early in campain mode not made it to DV yet. Ship work well the one I have seen is working sort of. I will admit I had a cheaper version back whe I played last time. Just ore required to be dropped off. Any way I am trying to find a work around to fix my foodstuff factorys proable just do a save game edit.
hiveliberty 9 Mar, 2016 @ 5:21am 
I don't known.. I'm just looking savegame for difference with this mod and without
innesbrad  [author] 8 Mar, 2016 @ 8:06pm 
hey hive...let me ask this is does this script decalre those... yes i know i shoudl know but i have been not modding for like over a year it feels liek and am still opening my tools back up to try to look into soem of these issues.
hiveliberty 8 Mar, 2016 @ 1:20pm 
Same problem but I found a fix.
Open savegame and delete sections

<connection connection="engine_r" macro="engine_r">
....
</connection>

and

<connection connection="engine_l" macro="engine_l">
....
</connection>

Use notepad++ example.

"...." - it means that you need to delete all content between <connection connection="engine_r" macro="engine_r"> and </connection>
same for <connection connection="engine_l" macro="engine_l">
Destra125 31 Jan, 2016 @ 1:28pm 
same here lost engines
rincarsarff 13 Oct, 2015 @ 10:01pm 
Just to let people know your Library Scripts and LibMJ - Madjoker's Library Scripts do not work together. I try to buy engines and the mechanic takes the money, takes my current engine and the one I bought and smashes them on the ground so I can't buy either of them from him again. This repeats for every engine I buy and unless i reload my save I'm stuck with no engine in the end of this horrible cycle.
Draconix26 30 Jul, 2015 @ 6:41pm 
thats a cool game to i just cant play it all the time. I am a truck driver so my data is limited and space engineers sucks my data cause of the way the mods have to download. x rebirth only downloads them once and i am good to go,
I dont have a problem boosting i was even able to load this up with the mk5 engines bought already and it worked fine with out me having to restart but when i did restart a new game i couldnt by the upgrades. now the cantera refineryship doesnt show up but that might be cause of a mod that adds ships maybe i really dont understand most of this
how do i dump an error log to a text file and what would i be looking for?
innesbrad  [author] 30 Jul, 2015 @ 2:27pm 
for people that are curison where my energy is at.... i loved building stuff for you all and im currently working on a game called space engineers... we have made a lot of progress on that game... we have been writing very inteligent scripts to make some of the most tedious tasks perfectly automated... its a bit like mine craft i guess, but the real world physics is a lot of fun to work with and creates a ton of chalenges that take a bit to get used to. but once you figure them out its like childs play and the world has infinate posiblities unlike this game... i have built a lot of cool drones and ships like this game im workign on code to give to everyone so they can enjoy my toys...
innesbrad  [author] 30 Jul, 2015 @ 2:18pm 
im still arround, but i don't do much in this game anymore... to much other work to be done.
i didn't reply to this soooner because i honestly don't see how this library caused the issue.... because i only modify the base existing code of 3 files.. and that only changes the specialits people permissiosn and lets them repair things that usualy can't. the rest of this library is just add files and has no way to effect boosting.... now it could effect the ability to purchase but not in the way your describing.... if it was this mod the option woudln't even apear as a purchasable item because i mess with the recipe file when i added about 3 dozen ways to produce recources with primitve materials.

the best way to figure out what is really going on is to dump your error log file to a text file and read through it... it will identify the mods that are not functioning perfectly....