Space Engineers

Space Engineers

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CMDBob's Weapons
   
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
27.721 MB
13 Aug, 2015 @ 7:05am
15 Jan, 2017 @ 12:08pm
29 Change Notes ( view )

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CMDBob's Weapons

Description
A smallish (but expanding) set of weapons for Space Engineers. Most are my own design, but the example sniper rifle and turret are included too, as I like those. I kept to the stock SE style and texturing.

The current weapons are:

- 40mm Plasma Cannon [Small Blocks] (takes Plasma Cannon Cell (40mm))
- 60mm Plasma Cannon [Small Blocks] (takes Plasma Cannon Cell (60mm))
- Dual 25mm Plasma Cannon [Small Blocks] (takes Plasma Cannon Cell (25mm))
- 40mm Plasma Cannon Turret [Small Blocks] (takes Plasma Cannon Cell (40mm))
- 60mm Plasma Cannon Turret [Small and Large Blocks] (takes Plasma Cannon Cell (60mm))
- Dual 60mm Plasma Cannon Turret [Large Blocks] (takes Plasma Cannon Cell (60mm))
- Quad 25mm Plasma CIWS Turret [Small and Large Blocks] (takes Plasma Cannon Cell (25mm))
- Cobra Rocket Pod (7 rockets) [Small Blocks] (takes Rockets)
- Viper Rocket Pod (19 rockets) [Small Blocks] (takes Rockets)
- Anaconda Heavy Rocket Rack (4 rockets) [Small Blocks] (takes Anaconda Rockets)

- Small Heavy Cannon (based off the stock sniper rifle example) [Small Blocks] (takes Small Sniper Cannon Ammo (High Explosive))
- Large Ship Cannon Turret (based off the stock turret example) [Large Blocks] (takes Large Cannon Ammo (High Explosive))
- Light Cannon Turret [Small and Large Blocks] (takes Small Cannon Ammo (High Explosive))
- Light Cannon (Fixed and in a +/- 10 degree "Tank Destroyer" mount) [Small Blocks] (takes Small Cannon Ammo (High Explosive))
- Dual Light Cannon Turret [Large Blocks] (takes Small Cannon Ammo (High Explosive))
- Autocannon [Small Blocks] (takes Autocannon Magazine)
- Autocannon CIWS Turret [Small and Large Blocks] (takes Autocannon Magazine)
- Torpedo Launcher [Large Blocks] (takes Torpedos)

- Designator Turret (this doesn't do anything really. It's useful for mods/scripts that need a turret to aim things though...) [Small and Large Blocks] (takes Designator Batteries, but that's more a technicality)

- 15mm Plasma Cannon [Handheld] (takes Plasma Cannon Cell (15mm))
- Rocket Launcher [Handheld] (takes Rockets)

Fixed things
- Balance, hopefully! Thanks to WhiteWeasel for his suggestions, which were a great help there.
- Blueprints, proper models and icons for all the ammo added, as well as new icons for things that didn't quite match up
- They're now missile turrets. I didn't realise that you didn't have to have them reloading. Who knew.
- The sounds now take advantage of the distant sounds stuff in SE now, so they fade to bassy thumps at long range.

Known Issues
- Plasma stuff may need more speed. I've already ramped it up more and more, but I don't want it being as fast as gatling/rockets.

Current Plans
- Fighter/Bomber weapons. Rocket Pods, gatlings, cannons, machine guns, missiles (if I can work out how the guided missile stuff works and get it sorta in there) and bomb bays. I'm getting some ideas down on paper now, like to sketch stuff out before I make it. - Sorta half done. Added three rocket pod designs.

Very Long Term Maybes
- Potentially try and make the plasma weapons use the Energy Weapons script.
- Homing missiles
- Artillery. I want to potentially try to have artillery cannons with projectiles that are affected by gravity.

Minimods
I've made a small minimod that increases plasma speed further, it's here.

Can I use this on my server?
Yeah, sure. Have fun!
Popular Discussions View All (12)
17
15 Mar, 2019 @ 1:11pm
Bug Reports
THUNDERCOMPUTER
9
19 Jan, 2020 @ 8:04am
Decoy flares
sW33D3
6
7 Oct, 2019 @ 4:35pm
Suggestion(s) for upcoming weapon(s)
Araknas
477 Comments
[AS]Salazar 21 Sep, 2024 @ 8:05am 
minus. no info about ammo and no sound
Syko 14 Jan, 2024 @ 3:00pm 
good mod
TORGMASTER 9 Sep, 2023 @ 6:49am 
weaponcore free?
Snowz 13 Mar, 2022 @ 8:40am 
Something uses this mod as a dependancy and I dont know what
Sir Spoony 6 Nov, 2021 @ 7:01am 
Just thumbs down and move on...:gearthumbsdown:
TroublesomeMoose 24 Sep, 2021 @ 10:00am 
Can you add the ammo for these weapons under the ammo tab instead of the components tab? it kinda clutters the assembler a little bit.
Halfdan_Jager 18 Jul, 2021 @ 6:54am 
Welp there is a work around for now....

* Go to creative mode and load game.. use shift + F10 and look for item "Rocket".

* Select item and spawn as many as I think i will need for a week or two.

*Store my payload of rockets in storage container.

*Now I have a supply of rockets for the viper rocket pod.
Halfdan_Jager 17 Jul, 2021 @ 11:03am 
Commander Bob I have a specific mod issue. I can't make rockets for the viper rocket pod in survival mode. Is there anyway you can help? I love the Viper rocket pod and it works well on my ships but there is no way to restock the rocket pod unless I use creative mode to spawn them by using shift F-10..... please help
Zach Jepson 16 May, 2021 @ 3:47pm 
weapon core?
Phoenix 3 May, 2021 @ 2:10pm 
I think the Small Sniper cannon was broken so i've uploaded my spinoff of this mod. changes include cheaper ammo and a 'fix' for the sniper. (i pretty much just changed the values.) @cmdbob just let me know if you want me to un-public it, i can do that.