Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
Yes I know the author probably won't fix or remake this mod in any way.
Yes I know this is more or less a meme weapon...
But I'm going to ask anyway,
Perhaps an update to this would be nice... I mean, it's one of the few massive fixed cannon-type weapons around. Plus, I'm going to argue something here...
Range. Range is important on this kind of weapon as it's size makes it prime for long range strikes. Not to mention planetary strikes (Which is what I'd like it for the most) would be a really nice feature. Also, if a person adds this mod to their list, they understand the risk of 'out-of-range' weapons and exploiting. My argument is that there are new mods now that add much longer range weapons that go beyond 1.5km. I feel this mod would be an amazing refresher into much longer range combat which I really really like and want more of. I want km distance combat more than melee distance combat.
(Im not asking, just an suggestion, i havn't even used this yet.)