Space Engineers

Space Engineers

53 ratings
RB Compact Reloadable Rocket Launcher [DX11]
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
1.014 MB
10 Oct, 2015 @ 6:10pm
18 Oct, 2015 @ 2:27am
4 Change Notes ( view )

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RB Compact Reloadable Rocket Launcher [DX11]

Description
I really want to update all my mods to working order and with new models. It is alot of more work than it was before and my free time is limited and my motivation goes up and down...


Info:
This is a re-release of my Compact Reloadable Rocket Launcher with just the weapons. You need the basic compact conveyor system for it to work and you can either add other Compact mods or you can subscribe to the full collection if you want it ALL! :D

Compact Conveyor System (BASIC)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=533169023

Compact Conveyor System (FULL COLLECTION)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=493809682

Stats:
Type: 100mm
Dmg: 125
Blast: 2
Spd: 125-700 (initial Speed -> max speed)
Mag: 10/61 (Small ship/Large ship)

Type: 200mm
Dmg: 500
Blast: 2
Spd: 125-700 (initial Speed -> max speed)
Mag: 4/19 (Small ship/Large ship)

Type: 400mm
Dmg: 5000
Blast: 10
Spd: 125-700 (initial Speed -> max speed)
Mag: 1/7 (Small ship/Large ship)

19 Comments
toxicpropaganda 28 Jul, 2019 @ 9:48pm 
they are not reloadable
WARLORD2306 1 Jul, 2019 @ 1:02am 
PLZ update this it.
it is a great mod but it needs to work properly first
Golliat Lugefer 19 Mar, 2019 @ 7:07am 
Dismounting the mod object crash in the game.
F15RegalEagle 1 Sep, 2016 @ 10:46am 
Since update Stable 01.044 Keen made it to where all invisible blocks in the G Menu are shown now. There are Compact Connector, Compact Connector Small and the Compact Conveyor Adaptors etc etc.
From what I see there are 15 more blocks, they have no icons either.
Its hardly noticeable and not a problem at all its just a little annoying to see a huge gap in my G Menu
Cheetah 30 May, 2016 @ 1:05am 
None of the missiles fit small ship small conveyor tube. Not vanilla, not modded ones.
Biomechannibal 29 May, 2016 @ 6:28pm 
I'm having a different issue. The Launchers function just fine, but they do not load using the conveyor system. I AM using your Compact-to-Small Conveyor adapater to attach it. Does that adapter only allow items through it in the direction that the outer dark grey triangle points? If so, that's my problem...
Cheetah 19 Feb, 2016 @ 6:21am 
In update 1.122, Keens had broken many of the mod stuff. Now it spams "None file extensions" mod warning over a lot of mods in my creative world, including your reloadable launchers. In logs it also spams "No physical item for hand item 'MyObjectBuilder_SmallMissileLauncher/RB_CompactReloadableRocketLauncher400mm_Small' " and "No physical item for hand item 'MyObjectBuilder_SmallMissileLauncher/RB_CompactReloadableRocketLauncher200mm_Small' ", then game crashes as soon as world is fully loaded. (Btw, the same trouble is with CSD Battlecannon, so it's not you).

Please investigate and make a fix ASAP.
NeoAcario 28 Jan, 2016 @ 2:24pm 
So what's the max range on the missiles.. standard self destruct at a mere 800m?
KitCat 14 Jan, 2016 @ 7:42am 
Is it possible to spawn the rockets farther away from the launchers? When travelling 50m/s and faster, the rockets seem to commonly spawn inside or behind the Launcher on some servers, causing heavy damage to the own ship.
JWA 16 Oct, 2015 @ 6:37pm 
Awesome thank you!