XCOM 2
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Vivid Hair Color
   
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16 Mar, 2016 @ 12:07am
16 Mar, 2016 @ 4:35pm
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Vivid Hair Color

Description
====News========================================================
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Vivid Hair Color Extended released, 1,049 shades of color in total!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=797403710

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===Description=====================================================

350 Vivid Hair Colors for your XCOM operatives!

====Changelog====================================================

Update 1:

Added original color palette back in along with "filler" to keep new colors in 7x7 layout.
Added 49 new shades of Ginger(Orange)!

===Features======================================================

49 Shades of Blonde, Ginger(Orange), Red, and Brunette(Brown)!

21 Shades from White to Black!

133 Shades of "dyed" hair colors from across the spectrum!

===Tips==========================================================

The four main colors (Blonde, Ginger, Red, Brunette) are structured in a 7x7 grid.

Top - Highest Saturation

Bottom - Lowest Saturation

Left to Right - Hue

The first 7x7 grid (0-48) is the defualt color palette with a lot of "filler" to keep the 7x7 grid intact for the other colors.

===Suggestions?===================================================

Drop 'em in the comments!

===Uninstall/Install Instructions=========================================

Go to

Documents/my games/XCOM2/XComGame/Config/XComContent.ini

If you're coming from Carmau's "More Hair Colors" replace

ColorPaletteInfo=(Palette=ePalette_HairColor,ArchetypeName="Expandedhaircolors.HairColor")
(Expandedhaircolors.HairColor is "More Hair Colors")

with

ColorPaletteInfo=(Palette=ePalette_HairColor,ArchetypeName="VividHairColor.HairColor")

or if you want to uninstall this mod replace

ColorPaletteInfo=(Palette=ePalette_HairColor,ArchetypeName="VividHairColor.HairColor")

with

ColorPaletteInfo=(Palette=ePalette_HairColor,ArchetypeName="X2_UnitPalettes.HairColor")
(This is the default palette)

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Fallout 4 version: http://www.nexusmods.com/fallout4/mods/3514

Nexus mods version: http://www.nexusmods.com/xcom2/mods/500

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I am planning on HOLDING BACK each update until they include a good amount of new content; or maybe I'll just do once every 2/3 weeks for updates or somehting.

This is to ensure I don't mess up your in-game hair colors every other day/week.

A version 1.2 has been made (but not uploaded) with 49 new shades of more Auburn(Red-OrangeBrown) and a completely reworked 49 shades of brown that use Hue instead of intensity for their shade.

NOT COMPATIBLE with More Hair Colors

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121 Comments
J. FAITH 21 Nov, 2024 @ 12:24pm 
not working with the new launcher
Zexal 12 Jul, 2021 @ 11:33pm 
I see my bad then and btw its a very good mod keep up the good work :)
GothikaGeist  [author] 12 Jul, 2021 @ 8:06pm 
@Zexal Yeah, that's the color picker mod that I usually mention as incompatible. This just happens to be the older mod page for Vivid Hair Color so the info is far less up to date.
Zexal 12 Jul, 2021 @ 4:29pm 
I mean "One Million Colors" my bad
Zexal 12 Jul, 2021 @ 4:28pm 
Not sure if this was mentioned but can confirm "One Million Armor Colors" conflict with this mod
lelesiriosc allkeyshop.com 1 Jun, 2021 @ 3:30am 
@GothikaGeist
OK perfect! thank you :)
GothikaGeist  [author] 31 May, 2021 @ 12:49pm 
@lelesiriosc
I think remember something like that... yeah I think it's normal. I just added more colors to the form and didn't touch the vanilla palette. As you know my mod is essentially just a modified vanilla palette file with thousands more colors. Just FYI, the colors you see in the colorform, in the Unreal Engine/Modding Kit, are NOT representative of the colors as shown in-game. I also found that the color forms use a strange hex code to achieve it's color. Every hex code is preceded by "FF" even though that isn't the case in general outside the modding kit.
lelesiriosc allkeyshop.com 31 May, 2021 @ 9:30am 
@GothikaGeist
ok, thanks anyway :) instead I noticed that in the color selection there are 3 lines of 21 colors all black the same, is this normal?

https://drive.google.com/file/d/1W7o9o5MOa9FmXV4ASyZEfcjl4TeLWMDZ/view?usp=sharing
GothikaGeist  [author] 26 May, 2021 @ 10:36pm 
@lelesiriosc
I don't know the exact steps. Just that it's possible.
lelesiriosc allkeyshop.com 25 May, 2021 @ 4:32am 
@GothikaGeist
ok, wanting how to do it?