Space Engineers

Space Engineers

46 ratings
OKI Weapons New Balance + Vanilla Weapons (stable + dev)
   
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Type: Mod
Mod category: Block
File Size
Posted
Updated
3.076 MB
23 May, 2016 @ 6:39pm
21 Aug, 2016 @ 10:28am
5 Change Notes ( view )

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OKI Weapons New Balance + Vanilla Weapons (stable + dev)

Description
As "Okims Weapons" is still one of the best weapon mod, I decided to do a balance of all aspects of the turrets especially in regard to my Armor Block Variants (DX11)

As this mod is kind of an orphan I can not ask the original author for permission, but if he objects this use of his work I will take it down immediately.

Besides balancing I made the single 50mm Gun Turret available for large grids and the 122mm Broadside Gun can now be build on small grids.

Anyway I tried to balance the weapons in regard to damage, RoF, travers range and speed, dispersion and cost of building and ammunition.
So in general smaller turrets have faster travers speed than bigger turrets, so are better suited to shoot at fast targets.
Turrets with more barrels are trading RoF for higher dispersion, while fixed guns have the highest accuracy (lowest dispersion).
Bigger turrets have much higher ammunition cost.

The vanilla turrets got some small changes, too, to get them in line with the rest of the weapons. I added another set of vanilla turrets as compact 1x1x3 blocks, which have a little less damage, but more structure. That way you can integrate them better into your creation's hulls.

To see all ratios in detail I added a LibreOffice Calc file to the mod or you can download it here[www69.zippyshare.com].


Have fun and let me know if you have any issues.
49 Comments
Okim 31 Aug, 2018 @ 2:35pm 
Hey all.

Original OKI Weapons mod is now back online, fixed, rewamped, remodelled and rebalanced:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=429053416&tscn=1535749372

Thanks to all the people who kept the mod running and fixed with the many reuploads and rebalances.
anjasqurl 22 Nov, 2017 @ 2:46pm 
I am having the same issue with the ship mounted cannons not working.
MnemonicGiraffe 10 Aug, 2017 @ 12:21pm 
for me none of the ship mounted weapons work, only the turrets.
Reaper 25 Jul, 2017 @ 2:39pm 
Crashes every time I fire the 23mm fixed gun for small ships.
MadPeach Ѽ 10 Jul, 2017 @ 2:58pm 
can't subscribe :c wth
Tug 29 Apr, 2017 @ 7:09pm 
I found the one I was looking for, it is difficult to tell which goes with what, so I made 1 each and checked which one automatically went to the weapon.
Drayst  [author] 29 Apr, 2017 @ 4:32am 
I think so...do you miss one?
Tug 25 Apr, 2017 @ 8:36pm 
Do all the weapons have their respective ammo available to craft?
Drayst  [author] 23 Mar, 2017 @ 9:45am 
There is a reason it has a low RoF: it is accurate and has a long range.

If you want higher RoF use the Quad-Turret.
jimbo1676 21 Mar, 2017 @ 8:15pm 
The 50mm gun's rate of fire is now too slow imo. I think the 50's got a little over-nerf'd