Total War: WARHAMMER

Total War: WARHAMMER

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Bretonnia by Prater
   
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Tags: mod, Campaign
File Size
Posted
Updated
29.086 MB
4 Jun, 2016 @ 9:17pm
2 Jul, 2016 @ 4:04pm
17 Change Notes ( view )

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Bretonnia by Prater

Description
This mod makes the Bretonnian faction playable. What sets it apart from the other Bretonnia mods is that it contains a working tech tree and event feed.

First, this mod was made to be fully compatible with Cataph’s Closer to Tabletop - tweaks & units. It is recommended you subscribe to this very excellent mod. It adds in Knights Errant, Questing Knights, and Battle Pilgrims. It also slightly changes the Blessing of the Lady among other things.


Features
-Play as Louen Leoncoeur or Adalhard of Lyonesse (other factions are WIP). If you only want Bretonnia patch
-Fully developed and working tech tree.
-The Event Feed works and contains new event images.
-Chaos doesn't invade on turn 10 every single game (bug due to the greenskin tech tree in the other mods).
-Faction trait given to Louen Leoncoeur and Adalhard (just like every major faction leader)
-Victory Conditions for complete factions (Bretonnia and Lyonesse)
-Added Bretonnian-esque names to add diversity instead of the same 10 names being reused: 60 first names and 90 surnames added.
-Added new loading ui
-Faction Description and Lore
-Co-op campaign should be available (though I have not tested it)
-Added TT and lorefriendly units.
-Added Lance formation. See this mod if you want a different style lance formation.

Changes to the main campaign
-The campaign starts out with a rebel faction owning L'Anguille, similar to the Empire faction start.
-Blackstone Post given to Skullsmasherz.
-Skullsmasherz given another warlord.
-Mousillon and Skullsmasherz given bonus gold at start to hopefully add more challenge (however, so far in my games, both factions tend to be destroyed by turn 30 and 15)
-The region of Mousillon was given zeal +10 towards vampirism (this means that you once you own Mousillon, you will need either buildings or characters to stop the spread of vampire corruption). If you don't check it and keep it below 30% corruption, undead rebels will appear if your public order reaches -100 and may reestablish vampire rule.
-Bretonnian farms now make income, but Bretonnian settlements make less than Empire Settlements. Can build up to lvl 5 Bretonnian farms.
-Bretonnian armies can raid and ambush.

Compatibility
The pack has been cleaned and optimized to make it as compatible as possible, however, this mod is turning into a sort of Bretonnian overhaul. I touch between 70-90 tables and this may cause problems but I haven't run into with any that I play with. It will not be compatible with any mods that change the startpos. This means that any mods that add other factions to the game or change campaign start.

Radious Compatibility
To fix Radious Compatibility with other mods and my mod, watch this how to:
https://www.youtube.com/watch?v=zTnEEWbYhnE


Note: if you experience any crashing, it is probably because you are enabling and disabling mods too much. Try restarting your computer. If that doesn't work, you need to find which mod is required for your game not to crash.


Credits:
I added Warhammer Total War Concept Art by RadoJavor for the Bretonnian loading screens.
GW for artwork and lore.
Cataph for ideas for the Grail Pilgrims
Wakelessrex for pointing out how to do formations.
Aquila for discussion and ideas
Magnar for the tutorial.

Bretonnian primary sources:
Bretonnian Army book 6th ed
Knights of the Grail, A Guide to Bretonnia, wfrp
Bretonnian Army book 5th ed

Recommended mods
These are the mods I use alongside of this one and that I highly recommend.
Alternate Lance Formation if you want a different style lance formation.
Cataph_Closer to Tabletop - tweaks & units
Aquila's Bretonnian Changes
Whit3 Broth3r's Bretonnian UI
Better Battles
Later/Harder Chaos Horde
Double Skill Points
Popular Discussions View All (6)
11
23 Aug, 2016 @ 5:45am
Bypassing Chaos Invasion Glitch
Neb
3
8 Aug, 2016 @ 1:48am
Startpos mods overwrite diplomacy mods?
Maska_zgz
2
10 Aug, 2016 @ 8:42pm
Beastmen
Pr0k4s
1,030 Comments
Jerryno01 9 Jul, 2020 @ 8:59am 
How many memories
Adopotato 12 Apr, 2017 @ 5:22am 
update please......Jk :P thanks for the memories though
Lone Star Paladin 26 Mar, 2017 @ 8:04pm 
Because of this mod I could play Bretonnia a year before the FLC. Thank you.
k|Aquila Mars 8 Mar, 2017 @ 10:30pm 
It was still made by a more intelligent person than you who was more useful to the community.
Smokedice 8 Mar, 2017 @ 2:39pm 
LOL this mod is dumb now
Isbjorn 23 Feb, 2017 @ 12:25pm 
Thank you for this amazing mod! I've had countless hours of fun with it, but I imagine you will not be updating this anymore, since we've got the Brets coming in a few days now.
WaSTeD 5 Feb, 2017 @ 4:04pm 
da
Seka 25 Jan, 2017 @ 8:07am 
Need update plz :) Thx
Ycey 23 Dec, 2016 @ 12:16pm 
Since Bretonnia is going to be 100% playable as a new faction in January/February (with a more fleshed out roster), they're probably not going to update this mod. But yeah, it was good while it lasted. I'm looking forward to the new faction release nonetheless.
Comguitoz 12 Dec, 2016 @ 3:42pm 
does this have new units for them»