Total War: WARHAMMER

Total War: WARHAMMER

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greenskin reskin normal.dds
   
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Tags: mod, Graphical
File Size
Posted
Updated
120.027 MB
17 Jun, 2016 @ 12:47am
4 Aug, 2016 @ 8:05pm
8 Change Notes ( view )

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greenskin reskin normal.dds

In 1 collection by ⓃⓞⓃⓞ
nono
9 items
Description
since i can not update my first mods with all normal.dds (no really understand why), i create this part2 with the rest of my job on normal.dds
8 Comments
Havoc 20 Nov, 2016 @ 8:56am 
please update your mod
WalhallBerserker 29 Jul, 2016 @ 11:11am 
please update your mod thanks
ⓃⓞⓃⓞ  [author] 17 Jun, 2016 @ 4:34pm 
i have issure to put theme on my first mods, that all
dontfearme22 17 Jun, 2016 @ 2:33pm 
What is your issue with normal maps? One thing I noticed is that you have to export them with alpha channels or they will come out all wonky.
ⓃⓞⓃⓞ  [author] 17 Jun, 2016 @ 1:11pm 
both, infact, i have make a mistake by doing my first mod without include normal.dds, cause now, i should make this, but when all will be finish ( i work a lot in my private life now) i will make a unique mod, like final version, but for now, i need to work like that,u know, i was thinking of delete my first mods to include this, but, more than 400 people will see disapointed by this, so, when all will be finish, i let time to u to go on final version, and then delete these two mods ^^
yutterh 17 Jun, 2016 @ 1:05pm 
Gotchas, so do I use only this or both mods to get the max effect?
ⓃⓞⓃⓞ  [author] 17 Jun, 2016 @ 1:04pm 
hard for me to explain that on english ^^ it make the texture (diffuse) more in 3d, like parrallax, so if i modify diffuse textures to another things, i need edit normal to make 3d object realistic...look at warpaint on giant with and without this, u will see a differrence
yutterh 17 Jun, 2016 @ 10:47am 
What exactly is the difference? what does normal.dds do?