Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

77 valoraciones
Adventure Game
   
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Modules: Regular Module
Tamaño
Publicado el
Actualizado el
1.617 MB
19 AGO 2016 a las 5:53 p. m.
3 ABR 2018 a las 6:00 a. m.
5 notas sobre cambios ( ver )

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Adventure Game

Descripción
This appears to be a strange interface for an old text adventure game. All of the inventory management puzzles you have come to know and love, but none of the story.

About
You are fighting an enemy, and must determine which inventory items will help in the fight, and which weapon will be the most effective.

Manual
A PDF of the manual is included in the download, you can also download here:
https://ktane.timwi.de/HTML/Adventure%20Game.html

Module ID
spwizAdventureGame

Thanks to Timwi for help with the manual formatting.
3 comentarios
Randall 18 JUN 2017 a las 9:29 a. m. 
I liked this one at first, but there's just way too much info to communicate. Unsubscribed. Too bad really, I wanted to like this one
The Sojourner 28 SEP 2016 a las 12:13 p. m. 
The concept seems interesting, and it's probably not too terrible to defuse, but...

I was looking through the manual for this one, and it has horrible formatting with all those tables. It's confusing, almost as if whoever wrote it had the mentality of, "oh, I forgot that, so let's throw that in there at the end." I understand you want some level of complexity to your module, but we defusers are likely playing your module with a lot of others, so simpler is better.

TL;DR: nice module, manual formatting needs work.
clutterArranger 22 AGO 2016 a las 3:22 a. m. 
Will check this one out!