Space Engineers

Space Engineers

41 ratings
Camera long range scanner
   
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17 Dec, 2016 @ 5:09am
2 Nov, 2023 @ 5:28pm
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Camera long range scanner

Description
This script will use a camera and a lcd screen to display found objects. Trigger by run or timer, idk.

The name of the camera to be used is in the SCAN_CAMERA variable, the name of the LCD is in SCAN_INFO.
You can edit these in the script to use the names you desire, or you can use the default values, calling the blocks SCAN_CAMERA and SCAN_INFO.

You can designate a inbuilt cockpit screen, by defining cockpit name and screen ID (start counting from 0).
That screen will need to be set to "Text" mode.

Enter the range up to which you want to scan in the Run parameter, and trigger the programmable block manually over toolbar or with a timer block set to "Run with default settings". Default range is 20000 meters. Shorter range scans more often and uses less power - longer range behaves the other way round.

There may be a "buildup for longer range scans, especially for small block vehicles.


It will display the data for the object centered in the camera, up to the wanted range.

Distance to you
Velocity
Ownership
Name
Grid ID
Heading
It will provide GPS coordinates to be copy/pasted for the absolute position, and the position the scan beam hit the object.
Popular Discussions View All (1)
0
22 Dec, 2016 @ 1:59am
Private text removed by KSH - script broken (plus small request)
CONS
37 Comments
Rostislav 12 Nov, 2024 @ 2:35pm 
Скрипт работает? Is the script working?
Tetra 13 Feb, 2020 @ 4:07pm 
Plez fix i really enjoyed this script
[B.A.C.M] jason_goodrich2001 11 Nov, 2019 @ 9:12am 
Ray casting has changed in Space Engineers since the last update and this script is broken now. Can you please fix it, I love this script.
Firewing_Gaming 26 Jul, 2019 @ 9:09am 
no objects are showing up for me
foxhoundusmc 6 May, 2019 @ 5:46pm 
Does this support camera turrets? I'd like for a nose mounted camera turret to feed target info to an LCD screen as it acquires contacts
GitarreGarret 2 Apr, 2019 @ 3:49am 
That's actually quite interesting. I've been looking for something like that before. Also I'd say it doesn't require a timerblock. I'll test if I can set it up on a hotbar. Aim>Manual scan>Results
Enigmus 22 Aug, 2018 @ 8:49pm 
Can we get a timerless version?
MekaDovah 17 Apr, 2018 @ 12:30pm 
Nothing appears on the LCD screen when I use this. What am I doing wrong?
Aschran 3 Mar, 2018 @ 2:20pm 
Thanks a lot my friend !
DerLaCroix  [author] 3 Mar, 2018 @ 11:47am 
I found time to update this with a better init procedure to tell you if there is a problem.
Also, I added some request:
It is now color coded for relationship, and can automatically trigger a timer block on detection to allow other scripts to act on the event.