RimWorld

RimWorld

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Humanoid Alien Races
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12.679 MB
9 Jan, 2017 @ 2:50pm
16 Jul @ 8:39am
296 Change Notes ( view )

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Humanoid Alien Races

Description


A framework for the creation of new alien races in Rimworld

If you ever thought that the racial diversity in rimworld is... not that diverse and you want to change that, you came to the right place. This framework allows to easily add new humanoid races without any C# knowledge, purely in xml.

The rest is up to your creativity: Fantasy races like Elves, Dwarves and Orks; Sci-Fi races like Asari, Klingons, Gungans eldritch beings like Deep Ones; or greenskinned and leaf-sporting mutants.




  • Custom graphics with weighted skin and hair color selection
  • Changing graphics, optionally changing over the course of aging.
  • Drawing additional parts on the body that change based on backstory, diseases and implants.
  • Integration in the starting pawns, as well as slaves and refugees.
  • Custom Backstories
  • Customizable bodysize, that can change during the lifetime.
  • Support for genderless races
  • Optional immunity to aging related body problems.
  • Optional forced traits
  • Customizable thoughts, with specific configurations for eating and butchering humanlikes
  • Modifiable relation chances
  • Race restricted clothing, weapons, research projects, buildings, bills and plants.
  • Custom Ideologies relating to eating, enslaving, killing and dating aliens.




Github[github.com]

Race Creation Wiki[github.com]

If you want to create your own races or just chat with the race mod authors, join us on Discord[discord.gg]




Orassans

Androids

RimEffect ~ Asari



Note: Bug reports without a log will be deleted immediately.
Fluffy's guide here should be followed
Note: Old versions are available on github
Popular Discussions View All (92)
729
21 Jul @ 11:29am
Bug Reports
TurtleShroom
5,245 Comments
erdelf  [author] 13 hours ago 
I don't know that mod, but it sounds a lot like they are misconfigured and don't have blood.
Bonejester13 / Elly 14 hours ago 
Is there something mismatching between Daemonettes and HAR? I get a constant heal bug on some of my non baseliner colonists. A pop up goes every second that the colonistis fully healed but they are injured, bleeding and can not even lay down for bed rest to get surgery or patching up.
erdelf  [author] 23 hours ago 
good to know, wanna share a log about it ?
oto45 22 Jul @ 10:50pm 
it crashes my game
erdelf  [author] 22 Jul @ 5:05pm 
the biotech dlc doesn't have races so...
The biotech dlc adds gene editing.
Which you can entirely do on aliens too of course.
Lankypete 22 Jul @ 4:06pm 
Does this Mod add anything at all to Biotech DLC with the races just curious?
+rep sexy penis 21 Jul @ 10:46am 
Note I also had to cut the previous one short, there's a bit more below. Here's a snippet from the C# stacktrace:

- PREFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPrefix(PawnGenerationRequest& request)
- PREFIX rimworld.WRK.AyaTweaks: Void AyaTweaks.HarmonyPatch_GeneratePawn:PrefixGeneratePawn(PawnGenerationRequest& request)
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:GeneratePawnPostfix(Pawn __result)
at RimWorld.GameComponent_PawnDuplicator.Duplicate (Verse.Pawn pawn) [0x0010e] in <981a33edf24d499488b0f820d94638e1>:0
- POSTFIX rimworld.erdelf.alien_race.main: Void AlienRace.HarmonyPatches:DuplicatePostfix(Pawn pawn, Pawn __result)
at RimWorld.AnomalyUtility.MakeUnnaturalCorpse (Verse.Pawn pawn) [0x00005] in <981a33edf24d499488b0f820d94638e1>:0
at RimWorld.IncidentWorker_UnnaturalCorpseArrival.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00029] in <981a33edf24d499488b0f820d94638e1>:0
+rep sexy penis 21 Jul @ 10:44am 
Sure thing! Here is the main meat of it - I can't copy the full C# error stacktrace from the logs due to the character limit, so let me know if you need a link to the full logs:

Error while generating pawn. Rethrowing. Exception: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9EFCCFEE] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.PawnGenerator.GeneratePawn_Patch3 (Verse.PawnGenerationRequest)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:RimWorld.GameComponent_PawnDuplicator.Duplicate_Patch1 (RimWorld.GameComponent_PawnDuplicator,Verse.Pawn)
RimWorld.AnomalyUtility:MakeUnnaturalCorpse (Verse.Pawn)
RimWorld.IncidentWorker_UnnaturalCorpseArrival:TryExecuteWorker (RimWorld.IncidentParms)
erdelf  [author] 21 Jul @ 10:09am 
@Blendon, that is not at all what the log says. the log only says that HAR has code nearby. The single error you are giving sadly doesn't allow one to potentially identify more.

@rep,
generally it should be fine if a race doesn't have an unnatural corpse. I do wanna see what logs you have that say otherwise.

@Peter post the log in the bug report section.
Peter 21 Jul @ 9:04am 
Hello! I love this mod so much. But a terrible bug appeared that all pawns' health bars are locked at 5% and nothing can be killed. I have put this mod on the top and removed all other related mods, but it doesn't work. It seems that "AlienRace.HarmonyPatches:ThoughtReplacementPrefix(MemoryThoughtHandler __instance, ThoughtDef& def)" meets a null. Could I post the full logs here? Thank you for your attention!