Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Is there a way to create a bar that matches side move/drift?
I want to create a navigation screen so it will show the ship movement trajectory, in a way.
Please put some examples in it who shows complete settings and make it less confusing
i know it sounds stupid but chatgpt will help you make it more logical
managed to get it working but... at what cost
for everyone complaining... its my job to write descriptions i guess
Just pointing out a little thing, documentation and in-game correction are suggesting we use "engine usage" for the power used by hydrogen engines. I tried using it and it failed.
Looking at the code, it's actually looking for "hydrogen engine usage". Would it be possible to update the documentation please?
Cheers!
[FFI_Speed]
type = value
data = speed
position = 0, 0
size = 2
color = 173, 255, 47
decimals = 0
run update on the block and nadda. I tried naming the LCD "FFI" as well. I feel like i am missing something basic tried it on large, and small lcds, but "online" is all the screen shows. I know its doing something because when I type in something wrong it reports a problem with that lcd.