Stellaris

Stellaris

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Adjusted Tradition Tree Adoption Costs
   
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10 maj, 2017 @ 18:16
5 apr, 2020 @ 17:33
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Adjusted Tradition Tree Adoption Costs

I 1 samling av Kreldin Starfeather
Kreldin Foxclaw's Stellaris Mods
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Update to 2.6
48 kommentarer
Rosalie 17 dec, 2018 @ 12:09 
Fancy, thanks!
Kreldin Starfeather  [skapare] 17 dec, 2018 @ 12:04 
Desctiption updated to include a link to your patch, Arigas.
Rosalie 17 dec, 2018 @ 11:24 
I updated the compatibility patches to work with Lots of Traditions (PT+EST) now, so this and the removed cost alternative will work with them again. Need to get them to remove the cost modifier from their files, since it is literally the vanilla value now in the games defines file. (By the way, may want to update your description, vanilla is 5% now, not 10% :P)
Rosalie 17 dec, 2018 @ 10:35 
Oh, just noticed, there is an identical issue with !Lots of Traditions. Going to see if I can quickly fix that as well.
Rosalie 17 dec, 2018 @ 10:24 
Rosalie 17 dec, 2018 @ 10:11 
Just double checking that my compatibility patch is working, then will upload it and drop the link here. Will only need to be updated when/if Plentiful changes their defines.
Tigercat 17 dec, 2018 @ 8:39 
This mod name already comes well before plentiful traditions does in the list, though, doesn't it? Certainly shows up well above it in mine.
Kreldin Starfeather  [skapare] 16 dec, 2018 @ 22:12 
would that need to be in the mod name itself, or in one ofthe file names? I could theoretically make that change myself, since the only reason you'd use this mod is to override any other vanilla/modded settings of this specific variable.
Rosalie 16 dec, 2018 @ 22:05 
@Tigercat if the only change they make in that file is what conflicts with this one, make a local mod that overrides it, and name it something like !!TraditionCostReducer. Name doesn't matter, so long as it has more ! than the mod it is overriding.
Kreldin Starfeather  [skapare] 16 dec, 2018 @ 17:58 
And, if we can get the original author to make the change themselves, it will also fix the problem for anyone else that wants to use both mods.