Left 4 Dead 2

Left 4 Dead 2

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Melee Fire Damage
   
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Game Content: Weapons, Scripts
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115.688 KB
24.5.2017 klo 14.54
20.12.2020 klo 5.03
2 muutosilmoitusta ( näytä )

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Melee Fire Damage

Kuvaus
All melee weapons set anything they hit on fire!

Thanks to 御坂18520, I have been able to update the damage flags so that you can actually kill the special infected!

This is a script mod. It works with custom weapon models.
It only works in singleplayer or local servers.
23 kommenttia
dj_panderz 7.10.2022 klo 21.13 
would we be able to turn the boomer bile into a healing grenade
LumpInABog 24.4.2022 klo 22.55 
Is it possible to increase the damage of shoving?
zajcu37 2.3.2022 klo 11.53 
nice i need this to fight the hordes
御坂18520 19.12.2020 klo 23.40 
I've found a way to let the damage of fire melee become normal. Add me pls.
VeraCruzW.M 22.5.2019 klo 15.03 
I know this is a stupid question, but can you still cut infected with this?
Alex_D #NoWar 12.5.2019 klo 13.41 
Just tested. Yep, hitting your teammates is very highly not recommended.

As a reference, you incap a Survivor from full health with 15 hits with a normal melee weapon, which translates to 7 damage. Changing this value does nothing to the Infected damage.
Zetnus  [tekijä] 12.5.2019 klo 13.38 
ooooh, will have to try that. When I made this I played around and couldn't find a way to keep the damage.
Alex_D #NoWar 12.5.2019 klo 13.21 
I've been messing around with DMG_FIRE things and have discovered the melee weapons one-shot Special Infected on Expert (except Chargers and bosses). They also deal odd damage to fellow Survivors, so lowering the "damage" value may be necessary.

I used 136 (burn + club) for my Torch script, and the damage is exactly how you described it already.
nom 14.4.2018 klo 16.17 
It mod amazing
bazooka 30.5.2017 klo 20.15 
Thanks