Left 4 Dead 2

Left 4 Dead 2

Ocen: 196
Melee Fire Damage
   
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Game Content: Weapons, Scripts
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24 maja 2017 o 14:54
20 grudnia 2020 o 5:03
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Melee Fire Damage

Opis
All melee weapons set anything they hit on fire!

Thanks to 御坂18520, I have been able to update the damage flags so that you can actually kill the special infected!

This is a script mod. It works with custom weapon models.
It only works in singleplayer or local servers.
Komentarzy: 23
dj_panderz 7 października 2022 o 21:13 
would we be able to turn the boomer bile into a healing grenade
LumpInABog 24 kwietnia 2022 o 22:55 
Is it possible to increase the damage of shoving?
zajcu37 2 marca 2022 o 11:53 
nice i need this to fight the hordes
御坂18520 19 grudnia 2020 o 23:40 
I've found a way to let the damage of fire melee become normal. Add me pls.
VeraCruzW.M 22 maja 2019 o 15:03 
I know this is a stupid question, but can you still cut infected with this?
Alex_D #NoWar 12 maja 2019 o 13:41 
Just tested. Yep, hitting your teammates is very highly not recommended.

As a reference, you incap a Survivor from full health with 15 hits with a normal melee weapon, which translates to 7 damage. Changing this value does nothing to the Infected damage.
Zetnus  [autor] 12 maja 2019 o 13:38 
ooooh, will have to try that. When I made this I played around and couldn't find a way to keep the damage.
Alex_D #NoWar 12 maja 2019 o 13:21 
I've been messing around with DMG_FIRE things and have discovered the melee weapons one-shot Special Infected on Expert (except Chargers and bosses). They also deal odd damage to fellow Survivors, so lowering the "damage" value may be necessary.

I used 136 (burn + club) for my Torch script, and the damage is exactly how you described it already.
nom 14 kwietnia 2018 o 16:17 
It mod amazing
bazooka 30 maja 2017 o 20:15 
Thanks