Garry's Mod

Garry's Mod

Nodegraph Editor
i dont know how to use this
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Showing 1-15 of 28 comments
Godsworn 22 Apr, 2014 @ 9:36pm 
agreed
SloppySloth 5 Jun, 2014 @ 1:30pm 
Help
plz
;-;
Godsworn 5 Jun, 2014 @ 2:00pm 
I figured out how, look up a utube tutorial
Banters 4 Dec, 2014 @ 2:33am 
there is no tutorials..
Godsworn 4 Dec, 2014 @ 9:37pm 
Yeah there is.
Frimpimy ! 7 Feb, 2015 @ 4:00pm 
@Dark VinyIScratch
Can you send a link to the video you watched? I can't find any videos about this mod.
Godsworn 7 Feb, 2015 @ 5:32pm 
it mightve been a website, aka forum.
its been over a year now so idk if i can find one XD
Frimpimy ! 7 Feb, 2015 @ 6:30pm 
@Dark VinyIScratch
Oh.. Well the good news is I found out how to do it. :spycon:
Last edited by Frimpimy !; 7 Feb, 2015 @ 6:31pm
Godsworn 7 Feb, 2015 @ 11:37pm 
gj!
ShadowKiller 15 Apr, 2015 @ 9:29am 
How do u do it?
actually I went on big city with this addon, and I saw a bunch of nodes already placed, but oddly no npcs are following the preloaded nodes on gm big city on my game
OctoHato 28 Oct, 2015 @ 2:38pm 
how do you use it!?
Godsworn 28 Oct, 2015 @ 4:26pm 
Well very simply actually, After noding, hit save and it will tell you where it sent a .txt file.
If it does not tell you, find it manually.
Convert it to an .ain file manually by enabling seeing file extensions, right clicking the file, and then hitting re-name. Afterwards simply drag and drop the nodograph file into your garrysmod\maps\graphs folder to see it activate. :SBpanda:
Originally posted by Dark VinylScratch:
Well very simply actually, After noding, hit save and it will tell you where it sent a .txt file.
If it does not tell you, find it manually.
Convert it to an .ain file manually by enabling seeing file extensions, right clicking the file, and then hitting re-name. Afterwards simply drag and drop the nodograph file into your garrysmod\maps\graphs folder to see it activate. :SBpanda:

That's what I did, precisely. It didn't work.
Godsworn 5 Jan, 2016 @ 8:42pm 
Originally posted by BMS Alberto Garcia Perez Ayma:
Originally posted by Dark VinylScratch:
Well very simply actually, After noding, hit save and it will tell you where it sent a .txt file.
If it does not tell you, find it manually.
Convert it to an .ain file manually by enabling seeing file extensions, right clicking the file, and then hitting re-name. Afterwards simply drag and drop the nodograph file into your garrysmod\maps\graphs folder to see it activate. :SBpanda:

That's what I did, precisely. It didn't work.

well then i do not know what to tell you,
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