Garry's Mod

Garry's Mod

Ragdoll Mover
Ragdoll stretching not working for some limbs
Video says it all, I can't move the limbs far enough to do what I want to do

https://youtu.be/5Pz0mYsmMv4

Tho it isn't shown in the vid is that I've only seen it happen with feet and hands, other limbs work as expected.

Any help would be appreciated.
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Showing 1-10 of 10 comments
PenolAkushari  [developer] 12 Oct, 2022 @ 7:55am 
that's something more related to how ragdolls work in source engine, like you can't stretch heads far away on vanilla valve models, but some custom stuff from workshop allows that, and i have no idea why is that
anything you or I can do?
Actually, I wonder if it's possible to parent the limbs to props and move those around
PenolAkushari  [developer] 12 Oct, 2022 @ 8:09am 
yeah you can weld such bones to props and then unfreeze the bone and move prop away, however bone will get all spazzy and all. but it'll move away
I'm actually trying to make the limbs a little shorter for something, but thanks that's absolutely worth a try. I'm afk for the next few hours tho
Actually, I just figured out that playermodel "ragdolls" don't have this problem at all. I guess because they don't have physics at all.

New problem tho, it's really annoying to select them for use with the ragdoll mover tool
Jackamo 20 Nov, 2022 @ 2:56pm 
I'm encountering the same issue. I used to use the ragdoll stretch tool with the ragdoll mover tool but its not working anymore, the limb just snaps back into place when trying to move it away from its joint. Please let me know if you found a fix for this! Thanks.
PenolAkushari  [developer] 20 Nov, 2022 @ 7:43pm 
use ragdoll weight tool to make bones heavier, about 30 weight seems to make stuff stretch fine
Jackamo 21 Nov, 2022 @ 9:10am 
Originally posted by PenolAkushari:
use ragdoll weight tool to make bones heavier, about 30 weight seems to make stuff stretch fine
Thanks!
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