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I was also using the Advanced Bonemerge addon, and when I unmerged the smaller models attached to the bugged model, they didn't appear above the bugged model, where they'd normally appear.
I honestly have no clue what happened, but I'll try to describe what was going on then.
1. From what I could tell, the arms and legs weren't initially that far, they just suddenly decided to be 10 miles away from the model. I was however dragging around the center if the gizmo, which seems to behave strangely sometimes, so maybe I did it accidentally.
2. When I was resetting their position, I did it by right-clicking Reset All or Reset +Children All on the bugged bones of the physical model. Nothing happened, so that may explain it.
Hopefully this helps.
And yes, at the time I tried resetting the offset as well.
The issue hasn't happened since either, maybe it was a one time occurrence or user error.
Sorry for the inconvenience.