Darkest Dungeon®

Darkest Dungeon®

Marvin Seo's Falconer Class Mod
Change spawn rates of the new Talon enemy type
Hi,
In my game the new Talon enemies are replacing every other enemy type, not sure if its a bug or supposed to be like this. For example the tutorial enemies were 2 4-man groups of those Talon dudes instead of the usual tutorial enemies. I rarely find the enemies that are supposed to be in specific biomes. Is there a way to change to spawn rate or an easy fix for that?
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ÐK Axiøm 21 feb, 2019 @ 9:15 
yeah i would like to know too!
Freezing Baka 23 feb, 2019 @ 17:23 
Yea I'm seeing them everywhere which I don't mind cause of the feathers but the getting ambushed everytime I camp is annoying af
Laplace93 24 feb, 2019 @ 4:02 
Why not remove some "marked by the flock" at the sanitarium? This should lower the spawn rate a lot.
Snowfunk 4 mar, 2019 @ 16:44 
For me, it's rare not to encounter a pack, every dungeon I run. With a guaranteed "Mark by the Flock" negative quirk, every time. It's pretty obnoxious.
Icebound 6 mar, 2019 @ 7:35 
Same. They seem to make up 50% of my battles
Nightshade 24 maj, 2019 @ 7:42 
I think you can go in the files and remove the enemy type from the mod entirely I am going to try this today.
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