Darkest Dungeon®

Darkest Dungeon®

Marvin Seo's Falconer Class Mod
suuujuuus 2019 年 2 月 20 日 上午 4:41
Change spawn rates of the new Talon enemy type
Hi,
In my game the new Talon enemies are replacing every other enemy type, not sure if its a bug or supposed to be like this. For example the tutorial enemies were 2 4-man groups of those Talon dudes instead of the usual tutorial enemies. I rarely find the enemies that are supposed to be in specific biomes. Is there a way to change to spawn rate or an easy fix for that?
< >
目前顯示第 1-6 則留言,共 6
ÐK Axiøm 2019 年 2 月 21 日 上午 9:15 
yeah i would like to know too!
Freezing Baka 2019 年 2 月 23 日 下午 5:23 
Yea I'm seeing them everywhere which I don't mind cause of the feathers but the getting ambushed everytime I camp is annoying af
Laplace93 2019 年 2 月 24 日 上午 4:02 
Why not remove some "marked by the flock" at the sanitarium? This should lower the spawn rate a lot.
Snowfunk 2019 年 3 月 4 日 下午 4:44 
For me, it's rare not to encounter a pack, every dungeon I run. With a guaranteed "Mark by the Flock" negative quirk, every time. It's pretty obnoxious.
Icebound 2019 年 3 月 6 日 上午 7:35 
Same. They seem to make up 50% of my battles
Nightshade 2019 年 5 月 24 日 上午 7:42 
I think you can go in the files and remove the enemy type from the mod entirely I am going to try this today.
< >
目前顯示第 1-6 則留言,共 6
每頁顯示: 1530 50