Stellaris

Stellaris

Star Lifters
 This topic has been pinned, so it's probably important
Lex  [developer] 10 Oct, 2017 @ 9:47am
Changing output resources
Now i tell you how to change Star Lifter parameters for personal use.
This mod content place in \SteamLibrary\SteamApps\workshop\content\281990\1091233084 (win 7). Open archive and see folders:
Common\ megastructures folder - there is star lifter model with all parameters and
on_actions folder - there are events for display messages about construction stages of SL.
Events folder - there are events for SL with localisation parameters and triggers.
Localisation folder may consist of only one english localisation file or some other language folders and files. There descriptors for localised events for player.
Descriptor.mod file contains filepath to mod directory and description for player.
All files editable in Notepad++ or similar text editor (C++ syntax comfortable).
For change SL parameters need to open Common\megastructures\star_lifter.txt .
There are description for each stage of SL. # uses for comments in game files. In every stage you like may change:
build_time = 600 # time in days for built this stage build_cost = { minerals = 10000 # costs of building in mineral, influence. # - turn off string after this symbol for comments. influence = 300 maintenance = { energy = 5 # cost maintenance for this stage. monthly_production = { minerals = 1000 # this is output for completed stage/structure. You can add any other resource after this string. potential = { has_ascension_perk = ap_galactic_wonders} # if no ascension perk Galactic wonders #no star lifter for you.