Sid Meier's Civilization VI

Sid Meier's Civilization VI

Production Queue
Bazil 20 May, 2019 @ 7:40pm
Some issues
Reporting in with a few issues. I'm using the latest version, and have some other mods. I can list them if needed.

1. Removing items from the queue is still not possible. I'm forced to chose one, and then cleaning up the queue.

2. Sometimes, some items stop "working" in the queue, and force me to do changes to update it. In essence, if a given queued up item takes less time than expected, the queue is not updating properly, and it forces my atention there, and also requires me to do changes for it to update.

3. If during construction of a building, a previous required building is pillaged, the queue stops working, and I can't change the order to make the repair go first.

4. As a suggestion, I'd like to have the possibility to add an "inifinte" item to a queue. That way, mostly by the end of the game, I could have repeating items on cities I don't want to manage any longer, for whatever reason.

Another question, this queue doesn't work with other mods that alter the city production, right?
Last edited by Bazil; 20 May, 2019 @ 7:45pm
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Bazil 8 Jun, 2019 @ 2:04am 
On point 1, I've seen people mentioning the right click to remove, so if that works, all I'd ask is for that to be made clear somehow. But the other points stand, at this point.
guthron 12 Aug, 2019 @ 8:23am 
can confirm this problem. Items cannot be removed from queue. If a district gets destroyed (pillage, volcano, etc) and you have buildings in that district in your queue, adding the repair district to queue puts it at the bottom and then you can't move it up or down. Shift Control left click does still add to the top.
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