Team Fortress 2

Team Fortress 2

Fail-Proof Fighting Knives
New All-Class Knife with Stats ?
I thought it would be a special melee for every class.
There could be stats for each class or just everyone has the same and there should be a new swing animation so it would look better using both knifes not only one and for spy I thought about a special backstab : First stabbing in back and with other knife cut throat while holding the victim.
Thought it would be a new cool Backstab for spy
Problem : If Valve will do new animations it will work

And here the Stats Each-Class

Scout

Pros
25% faster swing Speed
3 Second Bleed on hit

Cons
10% damage penalty ( because scout normally has low melee damage )

Soldier

Pros
50% faster swing speed
3 Second Bleed on hit
( Ran out of ideas )

Cons
30% damage penalty

Pyro

Pros
50% faster swing speed
( Brutal hits ) : Longer Bleeding
8 Second Bleed on hit

Cons
30% damage penalty

Demoman

Pros
On hit fill Scottish Maniac Bar ( needs 500 damage to fill )
Mouse 2 when Scottish Maniac Full : 75% faster swing speed and 10% damage bonus

Cons
25% slower swing speed
30% damage penalty

Heavy

Pros
( Strong hits ) : More damage
10% damage bonus

Cons
30% damage penalty
30% slower swing speed

Engineer ( I don't know because how would he repair sentries with knifes ? )


Medic

Pros
( Medical knowledge ) : More damage
20% damage bonus

Cons
30% damage penalty


Sniper ( Got 2 Stats )


Pros
25% faster swing speed
3 Seconds Bleed

Cons
30% damage penalty

or

Pros
( Charged hits ) : More damage
Hold Mouse 1 Charge up to 100% the damage depends on charge the more charge the more damage
3 Seconds Bleed

Cons
30% damage penalty

Spy

Normal knife just with special backstab animation ( I don't want the spy to have stats, because I don't know if it would improve him in more direct combat )

Edit : 11.08.2017

And Here the normal Stats for every Class ( every Class has the Same Stats )

Pros
On hit bleed for 3 seconds
35% faster swing Speed

Cons
40% damage Penalty

But for Spy just a reskin with new Backstab and new swing Animation ( new swing Animation for every class )

And this weapon not for engi.

So these are my Stats took me a half hour ( the All-Class just 10 Minutes )

Suggest your stats and I'm open for Feedback on my stats
Last edited by stoutshakko; 11 Aug, 2017 @ 5:59am
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Showing 1-13 of 13 comments
bagelbillnacho 2 Aug, 2017 @ 10:11pm 
Medic

Pros
( Medical knowledge ) : More damage
20% damage bonus

Cons
30% damage penalty

These stats contradict eachother.
stoutshakko 3 Aug, 2017 @ 4:50am 
Originally posted by Bagelbillnacho:
Medic

Pros
( Medical knowledge ) : More damage
20% damage bonus

Cons
30% damage penalty

These stats contradict eachother.

I know, so it would only be 10% damage penalty.
I mentioned a type of this for Heavy too, but it is 20% damage penalty.
i wish there would be animations for the second knife. maybe when you have crit you attack with the knife on your left hand? that would be cool
stoutshakko 4 Aug, 2017 @ 3:17pm 
Originally posted by DegiSay ◥ChechenWolf☪◤:
i wish there would be animations for the second knife. maybe when you have crit you attack with the knife on your left hand? that would be cool
So you mean a special all-Classi special crit Animation except Spy because he can't crit ?
If yes nice, but gotta think about it.
floof birb 5 Aug, 2017 @ 10:54am 
Just Make Reskin K
:steamsalty:
:steamsad:
Kaymon95  [developer] 8 Aug, 2017 @ 8:06pm 
I wonder, what do you think could be the stats if they were minimal changes like most ingame melee weapons, and the stats also had to be shared across all classes?
stoutshakko 11 Aug, 2017 @ 5:54am 
Originally posted by Kaymon95:
I wonder, what do you think could be the stats if they were minimal changes like most ingame melee weapons, and the stats also had to be shared across all classes?
If it would be an all-Class Same-stat weapon them it would be just :
Pros
On hit bleed for 3 seconds
35% faster swing Speed

Cons
40% damage Penalty

But for Spy just a reskin with new Backstab and new swing Animation ( new swing Animation for every class )

And this weapon not for engi.

These would be the Same-Stats for every Class.
2141241 11 Aug, 2017 @ 6:30am 
Wouldn't a reskin with the animations styled after the Heavy's punching animation be best? As for Spy... a backstab just be both knives stabbing into their backs?
stoutshakko 12 Aug, 2017 @ 7:21am 
Originally posted by some spy named stab:
Wouldn't a reskin with the animations styled after the Heavy's punching animation be best? As for Spy... a backstab just be both knives stabbing into their backs?

So you mean that the new attack animations would be like heavy's punching ?
And spy just stabs into the back with both knives ?

Well, the both both-knife Stab animation could be also good, but wouldn't it be better if we have a new and very different one ?
Oranger21 λ 23 Aug, 2017 @ 1:00pm 
this would probably be best for spy, sniper, and scout
idk
stoutshakko 25 Aug, 2017 @ 5:21am 
Originally posted by Oranger21:
this would probably be best for spy, sniper, and scout
idk
Yup, but spy the most because of the Special-Animation on backstabs
Vargus Burnmoren 2 Jul, 2018 @ 11:14am 
this weapon reminds me of the movie the men who stare at goats
adamello000 30 Aug, 2023 @ 9:02am 
I see only spy using this this!
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