Starbound

Starbound

Legacy Weapons Project - steel bar version
Ω Spriggan Ω  [developer] 2 Aug, 2017 @ 5:46pm
why upload a steel and tungsten version?
mostly because a good few mods also use steelbar and starbound doesn't like it when there are two mods using the same item...it causes a crash.

so i made one version which uses already ingame tungsten which was steelbars replacement to prevent this from happening in the long run to keep the mod alive longer in time when im not around.

but encase anyone is looking for the one that uses steelbars that can still find it here.

if anyone is looking for the tungstun version it can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=749342005
Last edited by Ω Spriggan Ω; 25 Nov, 2017 @ 6:39pm
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Showing 1-1 of 1 comments
bk3000 2 Aug, 2017 @ 10:32pm 
You can have the "steelbar" too just keep the same path as the other mods. If you change the path on yours, or keep the path the same but name the file name different - all while defining "steelbar" then Starbound would count it as a seperate file that shares the same ID and thus crash. FYI "steelbar" used to be a vanilla item too, so the other mods are going to use the same pathing as the vanilla item.

"Steelbar" would probably be a different item in Starbound's view, but your OS wouldn't let you have a steelbar.item and Steelbar.item files at the same time in the same folder because it would view them as the same thing.

Another thing you can also do, is make an item like
{ "itemName" : "forcedMiner_steelbar", "price" : 60, "rarity" : "Common", "inventoryIcon" : "steelbar.png", "description" : "It's a steel bar. Useful for crafting much stronger weapons, armour and more!", "shortdescription" : "Steel Bar", "learnBlueprintsOnPickup" : [ ] }
See? Brand new item, says it is a Steel Bar in the description still. Name the file forcedMiner_steelbar.item so no other file will have that name.


Then make a recipe.
{ "input" : [ { "item" : "ironbar", "count" : 1 }, { "item" : "copperbar", "count" : 1 }, { "item" : "coalore", "count" : 1 } ], "output" : { "item" : "forcedMiner_steelbar", "count" : 1 }, "groups" : [ "furnace2", "all" ] }
And adjust your other recipes to use your "forcedMiner_steelbar"
Last edited by bk3000; 2 Aug, 2017 @ 10:34pm
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