Starbound

Starbound

The Saturnians
Npcs don't know how to react to the Saturnians so they die instead
Wasn't sure where to bring this up so i put it in the discussions. Apparently this is a common bug with race mods :tomate:
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Showing 1-8 of 8 comments
Cyan Sky Knight  [developer] 19 Jun, 2019 @ 12:03pm 
I'm not finding the cause. I'm thinking it's a compatibility issue. It's pretty easy to break dialog across the board.

I am going to need you to repeat the bug, (unless you haven't started the game back up since it happened) and post your log.

If you haven't posted a log before, please follow these instructions I stole from Starbound's discord:

Make sure Starbound has been completely closed, or is still closed after a crash

To find Starbound's files through Steam:
- Right-click Starbound from your Steam library
- Click 'Properties'
- Click the 'Local Files' tab
- Click the 'Browse Local Files' button
- Enter the 'Storage' folder
- If on Windows, do this to enable file name extensions: https://i.imgur.com/HMKsNYb.png

- Open Starbound.log in Notepad++ or similar (NOT DEFAULT NOTEPAD) https://i.imgur.com/913PMfv.png

- Copy the contents onto http://pastebin.com/ - Put the link to the log here.

Thanks for reporting this!
stttch fwoooomh 19 Jun, 2019 @ 12:44pm 
https://pastebin.com/TauhXDUn

I traveled back to a Glitch castle and start walking around and interacting with the few survivors of the first unintentional slaughter. When i went there this time, i managed to kill one more at the gates.
Last edited by stttch fwoooomh; 19 Jun, 2019 @ 12:56pm
stttch fwoooomh 19 Jun, 2019 @ 12:46pm 
I believe what you are looking for is one line 510
Cyan Sky Knight  [developer] 19 Jun, 2019 @ 2:43pm 
349: Caused by: (JsonParsingException) Cannot parse json file: /dialog/guard.config

Oh, darn. All this is saying is that a mod did not patch in guard dialog right. A modder probably forgot a comma somewhere. It works on my end, so I don't think my mod is the cause here. Sorry I couldn't help!
stttch fwoooomh 19 Jun, 2019 @ 6:26pm 
F
Thanks anyway :o
AhzuulRetrovali 21 Jan, 2020 @ 8:55pm 
Sorry for meming on this complaint page, but "that moment your so antisocial you just die"
Cyan Sky Knight  [developer] 21 Jan, 2020 @ 10:09pm 
I both love and hate that Starbound's solution to NPCs trying to use broken dialog files is to blow them up. Something less permanent would have probably been nice though.
NihilRetnar 26 Apr, 2020 @ 12:14pm 
I am having this issue, but I think it compounded by combining with FU and is causing ALL npcs to explode, a conflict I think with bmain.lua in FU and converse.config.patch here (possibly), the converse file looked like it may have syntax errors (I don't know how much starbound cares about tabs)
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