Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

Firebase Georgina (old)
Zachery Moe  [developer] 10 Aug, 2017 @ 7:53am
Bug Reports
Please report any bugs here. If possible, include a bugit file.

To make a bugit file, stand exactly where you were when the bug occurred, open the console, type "bugit", hit enter, and take a screenshot. In your screenshots folder there will be a text file and a screenshot of the location.
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Showing 1-6 of 6 comments
Zachery Moe  [developer] 18 Aug, 2017 @ 2:04pm 
Dang it, I thought I didn't have any of those. Oh well. Thanks for letting me know.
panzerschreck 2 Sep, 2017 @ 10:59am 
hello, wonderful map, but bots aren't moving or firing, just standing without reacting. Do you plan to make it playable with bots?
Zachery Moe  [developer] 2 Sep, 2017 @ 1:19pm 
No, I don't have any plans to support bots. They're not available online, and they're stupid offline, so I don't see any point in spending time on them. Sorry, but the number of people who actually try to play offline with bots is so small that it's really not worth development time that could be used to make the map more balanced and better-looking.
HISlawyer 1 Oct, 2017 @ 3:24pm 
I have a weird visual glitch here. It's located just Southeast of the Delta/Rice Fields objective. The inlet to supply water to the fields is layered over the water on top of it, which doesn't effect gameplay, but looks kinda weird. You've probably already know, but just in case I figured I'd post it.

Image here. I threw a smoke grenade in it before taking the screenshot to avoid getting dommed: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1154811510
Zachery Moe  [developer] 19 Oct, 2017 @ 9:38pm 
Hi guys, sorry for not responding more promptly. I was unable to finish my update until now, and I didn't want to keep telling people things without spmething to show for it for that long. Anyways, HISlawyer, I changed that trench to a hand-made one that looks much nicer and doesn't appear through the water like that. Also, all known floating objects are fixed, monsterballs. Thanks for letting me know about that tree.
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Showing 1-6 of 6 comments
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