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- Ion cannon frigate may be a bit weak
EDIT: I just tried it to confirm and I can dock scouts and interceptors with the carrier. Have you tried it in player-vs-cpu - will they dock then? It is possible that you carrier was too close to one of the big asteroids - that sometimes makes the fighters get stuck.
The mod didn't happen to have installation problems common to those on Steam. ( AKA the game didn't crash. ) This was a big surprise, & a welcome shock. I enjoyed actually being able to play the mod.
I found out a bug or two that popped out at me, perhaps you are aware of them.
1.) Different platforms cannot link, ( I suppose I should've known that.. )
2.) The Mothership cannot build any sensors other than hyperspace sensors.
3.) The shipyard seemingly has a bug that it does not build the modules & they are "retained" in the list - I had found myself clicking on them to build at least 3 times, thinking I had forgotten to build them..
Anyhooz, again, I am impressed with your mod. Considering the work involved, not surprised that the capital ships, mothership, shipyard & many icons are not finished. I am looking forward to the detail work to be found later once the mod is completed.
Thank you very much for your contribution to the HWRM community.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1318854829
edit : And impossible to reconnect after.
2- a new one (same part) make the job.
It's just a damage calculation by type of ship i guess.
The screenshot is published in my profile. I do not know how to attach to the message.
"Many ships are not yet finished - these ships have silhouettes instead of proper icons"
This is your screenshot:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1324243035
Thank you. I apologize. Apparently not read it.