XCOM 2
[Wotc] Halo Reach Weapons
Lauren Lore  [pengembang] 1 Sep 2017 @ 3:05pm
Bug Report
What broke and why
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There appears to be a bug with the weapons where it counts that you only have one of each type of weapon. Meaning I only have one assault rifle and once I give it to my specialist I can't give it to another specialist or a rookie/psi op.

There doesn't appear to be any way to make any more weapons and when I deselect the rifle, it says I have an infiate amount of assault rilfes but I really only have the one. I guess my specialist is a really greedy dude and doesn't like to share his guns with anyone.
I can't equip any of the weapons. Even on classes that should be able to equip them. I can't see an option to build the weapons in Engineering, and the only weapon from this mod that appears is the LMG, but again, I can't equip it.
Lauren Lore  [pengembang] 1 Sep 2017 @ 9:36pm 
Ive located the problem and will be updating, a new save might be required
I did the squad upgrade to Magnetic tier and now the weapons show up just fine.
JurisDocta 21 Nov 2017 @ 3:20pm 
They aren't appearing for me. Only other weapon mods are Hunter Rifle, Resistance Firearms, LWSMG and Total Advent Weaponry. Anybody know of any conflicts because I had everything except Hunter Rifle pre patch and this mod worked just fine.

This was with a new save.
Terakhir diedit oleh JurisDocta; 21 Nov 2017 @ 4:47pm
So I'm aware that the tier 1 guns don't show up in a save game, however the next tier should. Thing is, they didn't show up when a researched tier 2
Jimmy! 10 Okt 2018 @ 6:25am 
Yeah none of the weapons show up. I dont know I have researched the Tier 2 aswell nothing appears. :c
Dilbadil 30 Mei 2019 @ 2:56pm 
Minor bit, but the beam version for the Reach machine gun isn't covered in XComCustomWeaponsSupport.ini. WP_REACHH4SAW is stated twice, just needs the "_BM" suffix on the last line.
There's an animation problem with the Kill Zone ability where the rifle itself doesn't actually fully rise with the soldier's hand tending to be a bit lower pointing towards the floor with the hand clipped through the gun.
Consistently appearing when firing on enemies on the same elevation while in full cover.
There's a problem where the weapons don't appear whatsoever. I launched a save with the mod disabled and it reads that it exists, but for whatever reason I can't access those weapons
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