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Yes, eventually ill add all the guns to other guns to the faction units as soon as i can get some slick lightweight code to add the guns to them.
I have updated values to adjust for all the guns to match the new values put up by firaxis on my end but i havent pushed an update to fix those issues yet till i finish my playthrough as i have to unsub from my mods to make changes and upload without any potential problems.
1) The DMR could possibly be a Vektor Rifle equivalent.
2) One of the SMGs can be a Bullpup equivalent.
3) Could the weapons be linked to the development of vanilla weapons? It kind of suck needing to develop weapons twice.
4) [Probably a dumb idea, feel free to ignore or laugh at me] Is it possible to do a full 'replacement' version, where we ONLY have these, but not the vanilla ones?
You don't have to build the vanilla weapons. Just build the Halo guns
https://steamuserimages-a.akamaihd.net/ugc/452985078875064867/3F239A225E67DDA06BB41C0E3A389FC287D81E37/