Darkest Dungeon®

Darkest Dungeon®

Werewolf - New Class
o'night  [developer] 15 Sep, 2017 @ 2:30pm
Trinkets ideas and suggestions
What trinkets would you like to see in this mod?
< >
Showing 1-14 of 14 comments
Anticannon 15 Sep, 2017 @ 5:09pm 
A trinket that would decrease the chance of changing into werewolf form, with some other stat bonuses and drawbacks.
o'night  [developer] 15 Sep, 2017 @ 5:12pm 
Do you have a working buff code for that? Because I doubt it's possible to make
Last edited by o'night; 15 Sep, 2017 @ 5:15pm
Mad scientist 15 Sep, 2017 @ 9:32pm 
A simple trinket for common or uncommon could be a bottle of silver powder. buffs Dodge chance by 10 or so while in human form but take a 15% cut to health in werewolf form

Unless you need a code to make it work between forms, then just a base buff to doge and debuff to health works.
o'night  [developer] 16 Sep, 2017 @ 4:00am 
Sounds interesting and doable. But 15% hp looks like a big con though.
BEAN 16 Sep, 2017 @ 6:50pm 
how about a trinket to increase protection while riposting? Like an Iron hide or smething, with a debuff of minus speed or minus dodge.
Mad scientist 17 Sep, 2017 @ 1:19am 
I understand the issue with the large cut in more hindsight, Maybe make it something like 7%? Halve it or so. Finding the perfect balance to a trinket always takes a little tinkering.
Amanozako 18 Sep, 2017 @ 9:04pm 
I would've liked to see a trinket that makes chance of transforming into a werewolf increase to 100% and reduce chance of reverting back to human 0%, but reading an earlier suggestion it sounds like you might not be able to do it. I'll suggest it anyway since it's what I'd most want to see.

Other ideas I have include:
An uncommon that boosts chance to surprise enemy & reduce chance of being surpised (by let's say... 30% surprise enemy and 20% reduce be surprised), but reduces speed by one. The trinket itself would be some sort of thing that boosts her nose's sensitivity, so perhaps some sort of herbal solution?

A common that boosts prot by 12% while marked, but reduces crit by 1%. Padded bracers or something?

A rare that boosts crit by 8%, but reduces accuracy by 4. Metal claws?
Last edited by Amanozako; 18 Sep, 2017 @ 9:05pm
o'night  [developer] 19 Sep, 2017 @ 6:29am 
Yep, i can't find a way to change transformation chances with trinkets

There will be a trinket that buffs surprises

I don't think it's possible to make a trinket that buffs if you're marked

I'll consider making a trinket with increased crit chance

Thanks a lot for suggestions!
TheFirstEm 19 Sep, 2017 @ 1:05pm 
There should be a trinket that reduces the stress in werewolf form by 50% (or 25% maybe?). I would name it Comforting Bracer or something.

And a vary rare trinket that gives you +10PROT,+10%DMG, (maybe you could add +10% Bleed Skill Chance) and +10ACC if in position 1 but +25% stress and -10% MAX HP. Ring of Rage? Ring of Berzerk? Necklace of Rage?

Another idea of mine is that you add a common trinket, that increases her DMG against Beasts (dunno what exactly xD)

yeah, that's it
Amanozako 19 Sep, 2017 @ 5:19pm 
Very rare:
+25% DMG, +100% food consumed, -50% food consumed during camping (+food during camp is on a backer trinket at least, so I think it should be doable). Ravenous/Voracious Talisman?

Uncommon:
+25% Prot on first round, +10% healing received after first round, -5% Crit vs Humans. Memento Pendant.
Last edited by Amanozako; 19 Sep, 2017 @ 5:20pm
SteelBear 27 Mar, 2018 @ 1:36pm 
Is it possible to make a trinket,which will increase the shuffle dot chance?
o'night  [developer] 27 Mar, 2018 @ 1:40pm 
nope, it uses move chance (like pull and push)
kh_hawkes 23 Dec, 2021 @ 3:18pm 
Trinkets for Crimson?
o'night  [developer] 24 Dec, 2021 @ 2:15am 
yes, two
< >
Showing 1-14 of 14 comments
Per page: 1530 50