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Unless you need a code to make it work between forms, then just a base buff to doge and debuff to health works.
Other ideas I have include:
An uncommon that boosts chance to surprise enemy & reduce chance of being surpised (by let's say... 30% surprise enemy and 20% reduce be surprised), but reduces speed by one. The trinket itself would be some sort of thing that boosts her nose's sensitivity, so perhaps some sort of herbal solution?
A common that boosts prot by 12% while marked, but reduces crit by 1%. Padded bracers or something?
A rare that boosts crit by 8%, but reduces accuracy by 4. Metal claws?
There will be a trinket that buffs surprises
I don't think it's possible to make a trinket that buffs if you're marked
I'll consider making a trinket with increased crit chance
Thanks a lot for suggestions!
And a vary rare trinket that gives you +10PROT,+10%DMG, (maybe you could add +10% Bleed Skill Chance) and +10ACC if in position 1 but +25% stress and -10% MAX HP. Ring of Rage? Ring of Berzerk? Necklace of Rage?
Another idea of mine is that you add a common trinket, that increases her DMG against Beasts (dunno what exactly xD)
yeah, that's it
+25% DMG, +100% food consumed, -50% food consumed during camping (+food during camp is on a backer trinket at least, so I think it should be doable). Ravenous/Voracious Talisman?
Uncommon:
+25% Prot on first round, +10% healing received after first round, -5% Crit vs Humans. Memento Pendant.